Mercurial > projects > mde
view mde/workaround2371.d @ 101:71f0f1f83620
Some path adjustments for windows (untested) and fonts. All types of option can be edited.
paths: support for getting the full path for a font when just the file name is entered, in order to unify usage on windows and linux.
paths: Used getSpecialPath for some windows paths; needs testing.
Content: Moved line-editing code to abstract ValueContent class and added some conversion functions, so that any type of ValueContent can be edited as text.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Sun, 16 Nov 2008 17:03:47 +0000 |
parents | 2212285f714c |
children | 9f035cd139c6 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /************************************************************************************************** * NOTE: Workaround for this bug: http://d.puremagic.com/issues/show_bug.cgi?id=2371 *************************************************************************************************/ module mde.workaround2371; public import tango.util.container.HashSet; alias HashSet!(char[]) myStringHS;