view mde/gui/widget/textContent.d @ 101:71f0f1f83620

Some path adjustments for windows (untested) and fonts. All types of option can be edited. paths: support for getting the full path for a font when just the file name is entered, in order to unify usage on windows and linux. paths: Used getSpecialPath for some windows paths; needs testing. Content: Moved line-editing code to abstract ValueContent class and added some conversion functions, so that any type of ValueContent can be edited as text.
author Diggory Hardy <diggory.hardy@gmail.com>
date Sun, 16 Nov 2008 17:03:47 +0000
parents 0ea4a3e651ae
children 42e241e7be3e
line wrap: on
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/** Content widgets based on a text block. */
module textContent;

import mde.gui.widget.Widget;
import mde.gui.widget.TextWidget;
import mde.gui.exception;
import mde.gui.renderer.IRenderer;

import mde.gui.content.Content;

debug {
    import tango.util.log.Log : Log, Logger;
    private Logger logger;
    static this () {
	logger = Log.getLogger ("mde.gui.widget.textContent");
    }
}

/// Capable of editing any ValueContent class
class ValueContentWidget : ATextWidget
{
    this (IWidgetManager mgr, widgetID id, WidgetData data, IContent c) {
        WDCheck(data, 1);
        content = cast(ValueContent) c;
        if (!content) //content = new TextContent (null, null);
	    throw new ContentException ();
        adapter = mgr.renderer.getAdapter (content.toString(0));
        super (mgr, id, data);
    }
    
    /** On click, request keyboard input. */
    int clickEvent (wdabs, wdabs, ubyte, bool state) {
	adapter.setIndex = content.getEditIndex;
	mgr.requestRedraw;
	return 1;	// get keyboard input via keyEvent
    }
    
    void keyEvent (ushort s, char[] i) {
	adapter.setText = content.keyStroke (s, i);
	adapter.setIndex = content.getEditIndex;
	adapter.getDimensions (mw, mh);	// NOTE: only passively change size: next resize will see new minimal size
	mgr.requestRedraw;
    }
    void keyFocusLost () {
	adapter.setIndex;
	content.endEdit;	// update other users of content relying on callbacks
	mgr.requestRedraw;
    }
    
protected:
    ValueContent content;
}