Mercurial > projects > mde
view mde/setup/logger.d @ 178:62aa8845edd2
Coloured log output to the console.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Tue, 15 Sep 2009 10:36:37 +0200 |
parents | 9f035cd139c6 |
children |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /****************************************************************************** * Sets up the logger in its static this(). * * Any module finding the logger is not set up early enough should import this * module. This module should not import any other mde modules. *****************************************************************************/ module mde.setup.logger; import mde.setup.LogLayout; import tango.util.log.Log; import tango.util.log.AppendConsole; static this () { // Set up the logger temporarily (until pre-init): Logger root = Log.root; debug root.level(Logger.Trace); else root.level(Logger.Info); root.add(new AppendConsole (new LayoutTimerColour())); }