Mercurial > projects > mde
view mde/mde.d @ 18:56a42ec95024
Changes to Init and logging.
Moved an Init function; hence events now depends on Init rather than vice-versa.
Paths and logging set up by Init's static this(). Logging location set at compile time.
committer: Diggory Hardy <diggory.hardy@gmail.com>
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Tue, 18 Mar 2008 17:51:52 +0000 |
parents | 5f90774ea1ef |
children | 838577503598 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License, version 2, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /** Modular D Engine * * This module contains main(). */ module mde.mde; // Package imports import mde.Init; import global = mde.global; import mde.events; import mde.scheduler; import mde.i18n.I18nTranslation; // greeting message import mde.exception; // This module is ONLY imported because otherwise it wouldn't be compiled in: import mde.SDL; import mde.input.input; // External library imports import tango.core.Thread : Thread; // for sleep //import tango.io.Stdout; import tango.time.Clock; import tango.util.log.Log : Log, Logger; import derelict.sdl.sdl; int main() { //BEGIN Initialisation Logger logger = Log.getLogger ("mde.mde"); logger.info ("Starting mde..."); try { init = new Init(); // initialisation } catch (InitException e) { logger.fatal ("Initialisation failed; error was:"); logger.fatal (e.msg); return 1; } global.input.addButtonCallback (cast(Input.inputID) 0x0u, delegate void(Input.inputID i, bool b) { if (b) { logger.info ("Quiting..."); global.run = false; } } ); //END Initialisation /* Log a greeting message. Just a little test really, but it can stay until i18n finds a proper use. */ I18nTranslation transl = I18nTranslation.load ("mde"); logger.info (transl.getEntry ("greeting")); while (global.run) { Scheduler.run (Clock.now()); Thread.sleep (0.050); // sleep this many seconds } return 0; // cleanup handled by init's DTOR }