Mercurial > projects > mde
view mde/gui/content/options.d @ 91:4d5d53e4f881
Shared alignment for dynamic content lists - finally implemented! Lots of smaller changes too.
Some debugging improvements.
When multiple .mtt files are read for merging, files with invalid headers are ignored and no error is thrown so long as at least one file os valid.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Thu, 16 Oct 2008 17:43:48 +0100 |
parents | 61ea26abe4dd |
children | 9520cc0448e5 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /** Content classes for holding options. * * Currently they use a rather poor implementation: each is responsible for grabbing its value and * updating the option, and cannot be notified if that option is changed externally. */ module mde.gui.content.options; import mde.gui.content.Content; import mde.lookup.Options; import mde.lookup.Translation; class OptionList { this (Options opts, char[] i18nOptionsName) in { assert (opts !is null, "OptionList: invalid Options instance"); } body { Translation trans = Translation.load (i18nOptionsName); char[][] list = opts.list!(char[])(); textOpts.length = list.length; foreach (i,s; list) { Translation.Entry transled = trans.getStruct (s); textOpts[i] = new ContentOptionText(opts, s, transled.name, transled.desc); } } ContentOption[] list () { return textOpts; } static OptionList trial () { return new OptionList (miscOpts, "L10n/OptionsMisc"); } protected: ContentOption[] textOpts; } //FIXME - todo.txt class ContentOptionText : ContentOption { this (Options o, char[] s, char[] name, char[] desc) { opts = o; symb = s; name_ = name; desc_ = desc; } char[] toString (uint i) { if (i == 0) return opts.get!(char[])(symb); else if (i == 1) return name_; else if (i == 2) return desc_; } /+char[] value () { return opts.get!(char[])(symb); } void value (char[] v) { opts.set!(char[])(symb, v); }+/ } abstract class ContentOption : IContent { // Get the symbol name (useful?) /+ /// Get the translated name char[] name () { return name_; } /// Get the description (translated) char[] description () { return desc_; } +/ protected: Options opts; // the set of options within which our option lies char[] symb; // the symbol name of our option char[] name_, desc_;// name and description, loaded by lookup.Translation }