view mde/events.d @ 23:47478557428d

Implemented drawing a very basic gl box, and only drawing when necessary. Improvements to window resizing, and gl draws a box as a test. Scheduler has "on request" support to redraws only when requested by an event. committer: Diggory Hardy <diggory.hardy@gmail.com>
author Diggory Hardy <diggory.hardy@gmail.com>
date Thu, 27 Mar 2008 10:58:57 +0000
parents 249eb6620685
children 32eff0e01c05
line wrap: on
line source

/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software; you can redistribute it and/or modify it under the terms of
the GNU General Public License, version 2, as published by the Free Software Foundation.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */

/// Handles all events from SDL_PollEvent.
module mde.events;

import mde.scheduler.InitStage;
import mde.scheduler.runTime;

import global = mde.global;
static import mde.SDL;

import mde.input.input;
import mde.input.exception;

import derelict.sdl.events;

import tango.util.log.Log : Log, Logger;

private Logger logger;
static this() {
    logger = Log.getLogger ("mde.events");

    init2.addFunc (&initInput);
    
    Scheduler.perFrame (&pollEvents);
}

void initInput () { // init2 func
    logger.trace ("init2: initInput() started");
    
    try {
        global.input = new Input();
        global.input.loadConfig ();         // (may also create instance)
    } catch (Exception e) {
        setInitFailure ();                // must clean up properly
    }
    
    logger.trace ("init2: initInput() finished");
}

void pollEvents (double) {
    SDL_Event event;
    while (SDL_PollEvent (&event)) {
        switch (event.type) {
            case SDL_QUIT:
                logger.info ("Quit requested");
                global.run = false;
                break;
            case SDL_VIDEORESIZE:
                mde.SDL.resizeWindow (event.resize.w, event.resize.h);
                Scheduler.requestUpdate(RF_KEYS.DRAW);
                break;
            case SDL_ACTIVEEVENT:
            case SDL_VIDEOEXPOSE:
                Scheduler.requestUpdate(RF_KEYS.DRAW);
                break;
            default:
                try {
                    global.input (event);
                } catch (InputClassException e) {
                    logger.warn ("Caught input exception; event will be ignored. Exception was:");
                    logger.warn (e.msg);
                }
        }
    }
}