view mde/workaround2371.d @ 111:1655693702fc

Resolved ticket #4, allowing widgets to reload strings and recalculate sizes mid-run. Removed prefinalize and finalize and added setup as the new second initialization phase, which can be re-run.
author Diggory Hardy <diggory.hardy@gmail.com>
date Sat, 06 Dec 2008 17:41:42 +0000
parents 2212285f714c
children 9f035cd139c6
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/**************************************************************************************************
 * NOTE: Workaround for this bug: http://d.puremagic.com/issues/show_bug.cgi?id=2371
 *************************************************************************************************/
module mde.workaround2371;

public import tango.util.container.HashSet;

alias HashSet!(char[]) myStringHS;