Mercurial > projects > mde
view mde/gui/widget/miscWidgets.d @ 105:08651e8a8c51
Quit button, big changes to content system.
Moved mde.gui.content to mde.content to reflect it's not only used by the gui.
Split Content module into Content and AStringContent.
New AContent and EventContent class.
Callbacks are now generic and implemented in AContent.
Renamed TextContent to StringContent and ValueContent to AStringContent.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Sat, 29 Nov 2008 12:36:39 +0000 |
parents | 2a364c7d82c9 |
children | b16a534f5302 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /** Some GUI Miscelaneas widgets. */ module mde.gui.widget.miscWidgets; import mde.gui.widget.Widget; import mde.gui.exception; import mde.gui.renderer.IRenderer; import tango.io.Stdout; /// A fixed-size blank widget. class FixedBlankWidget : FixedWidget { this (IWidgetManager mgr, widgetID id, WidgetData data) { WDCheck (data, 3); super (mgr, id, data); } void draw () { super.draw; mgr.renderer.drawBlank (x,y, w,h); } } /// A completely resizable blank widget (initial size zero). class SizableBlankWidget : SizableWidget { this (IWidgetManager mgr, widgetID id, WidgetData data) { WDCheck (data, 1); super (mgr, id, data); } void draw () { super.draw; mgr.renderer.drawBlank (x,y, w,h); } } /// A debug widget. Essentially as SizableBlankWidget but doesn't mind any amount of data and prints it. class DebugWidget : SizableWidget { this (IWidgetManager mgr, widgetID id, WidgetData data) { super (mgr, id, data); Stdout ("Debug widget - parameters: int: ["); foreach (x; data.ints) Stdout (" ")(x); Stdout (" ], char[]: ["); foreach (x; data.strings) Stdout (" \"")(x)('"'); Stdout (" ]").newline; } void draw () { super.draw; mgr.renderer.drawBlank (x,y, w,h); } } /// First interactible widget class ButtonWidget : AButtonWidget { this (IWidgetManager mgr, widgetID id, WidgetData data) { WDCheck (data, 3); w = mw = cast(wdim) data.ints[1]; h = mh = cast(wdim) data.ints[2]; super (mgr, id, data); } void activated () { Stdout ("Button clicked!").newline; } }