view mde/gui/widget/TextWidget.d @ 105:08651e8a8c51

Quit button, big changes to content system. Moved mde.gui.content to mde.content to reflect it's not only used by the gui. Split Content module into Content and AStringContent. New AContent and EventContent class. Callbacks are now generic and implemented in AContent. Renamed TextContent to StringContent and ValueContent to AStringContent.
author Diggory Hardy <diggory.hardy@gmail.com>
date Sat, 29 Nov 2008 12:36:39 +0000
parents 42e241e7be3e
children 6acd96f8685f
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/** Basic text widget and supporting code for widgets containing text.
 *
 * All content widgets have one (at least for basic content widgets) Content, from
 * mde.gui.content.Items . */
module mde.gui.widget.TextWidget;

import mde.gui.widget.Widget;
import mde.gui.exception;
import mde.gui.renderer.IRenderer;
import mde.content.Content;

import tango.util.log.Log : Log, Logger;
private Logger logger;
static this () {
    logger = Log.getLogger ("mde.gui.widget.TextWidget");
}

/** Base text widget.
 *
 * Little use currently except to ease future additions. */
class ATextWidget : AWidget
{
    /** Set the adapter first:
     * adapter = mgr.renderer.getAdapter ("string", 0xRRGGBB); */
    this (IWidgetManager mgr, widgetID id, WidgetData data) {
        adapter.getDimensions (mw, mh);
        w = mw;
        h = mh;
        super (mgr, id, data);
    }
    
    void draw () {
        super.draw();
        adapter.draw (x,y);
    }
    
protected:
    IRenderer.TextAdapter adapter;
}


/// Basic text widget
class TextLabelWidget : ATextWidget
{
    /** Constructor for a widget containing [fixed] content.
     *
     * Widget uses the initialisation data:
     * [widgetID, contentID, colour]
     * where contentID is an ID for the string ID of the contained content
     * and colour is an 8-bit-per-channel RGB colour of the form 0xRRGGBB. */
    this (IWidgetManager mgr, widgetID id, WidgetData data) {
        WDCheck (data, 2, 1);
        adapter = mgr.renderer.getAdapter (data.strings[0], data.ints[1]);
        super (mgr, id, data);
    }
}

/// Basic widget displaying a label from a content.
class ContentLabelWidget : ATextWidget
{
    this (IWidgetManager mgr, widgetID id, WidgetData data, IContent c) {
        WDCheck (data, 3, 0);
        content = c;
        if (!content) throw new ContentException ();
        index = data.ints[1];
        adapter = mgr.renderer.getAdapter (content.toString(index), data.ints[2]);
        super (mgr, id,data);
    }
    
protected:
    IContent content;
    int index;
}