Mercurial > projects > mde
diff mde/mde.d @ 102:ba035eba07b4
Compilation fixes for windows and unittest code.
author | Cyborg16@cyborg64-win.lan |
---|---|
date | Sat, 22 Nov 2008 20:59:36 +0000 |
parents | 49e7cfed4b34 |
children | 42e241e7be3e |
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--- a/mde/mde.d Sun Nov 16 17:03:47 2008 +0000 +++ b/mde/mde.d Sat Nov 22 20:59:36 2008 +0000 @@ -1,4 +1,4 @@ -/* LICENSE BLOCK +/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy @@ -43,7 +43,7 @@ this () { msg = "Welcome to mde.\nThis executable is only for testing, and\nas such doesn't do anything interesting."; debug msg ~= "\nRunning in debug mode."; - font = FontStyle.get("default");// get the default or fallback font + font = FontStyle.getDefault; // get the default or fallback font } void sizeEvent (int,int) {}; // Don't care what the size is void draw () { @@ -81,10 +81,11 @@ mainSchedule.add (mainSchedule.getNewID, &mde.events.pollEvents).frame = true; //END Main loop setup + double pollInterval = miscOpts.pollInterval(); while (run) { mainSchedule.execute (Clock.now()); - Thread.sleep (miscOpts.pollInterval); // sleep this many seconds + Thread.sleep (pollInterval); // sleep this many seconds } return 0; // cleanup handled by init's DTOR