Mercurial > projects > mde
comparison mde/gui/renderer/IRenderer.d @ 75:25cb7420dc91
A massive overhaul/rewrite for the gui's data management and setup code. Currently much that was working is broken.
imde's classes are created in a static this instead of mde's main.
gl setup code moved from gl/basic.d to gl/draw.d
mergetag.DefaultData: now HIGH_LOW priority instead of LOW_HIGH. Reduced type list to only used types; small fix for indent function.
setup.paths: new NoFileException thrown instead of MTFileIOException
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Mon, 28 Jul 2008 18:17:48 +0100 |
parents | d43523ed4b62 |
children | ea58f277f487 |
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74:cee261eba249 | 75:25cb7420dc91 |
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ | 14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
15 | 15 |
16 /** Interface for the renderer. This is planned to replace decoration.d */ | 16 /** Interface for the renderer. This is planned to replace decoration.d */ |
17 module mde.gui.renderer.IRenderer; | 17 module mde.gui.renderer.IRenderer; |
18 | 18 |
19 public import mde.gui.IGui; // wdim type is used by just about everything including this | 19 // Put here to avoid circular import. |
20 typedef int wdim; | |
20 | 21 |
21 /** Interface for renderers. | 22 /** Interface for renderers. |
22 * | 23 * |
23 * Renderers provide unified drawing methods for widget, e.g. to draw a window background, a frame, | 24 * Renderers provide unified drawing methods for widget, e.g. to draw a window background, a frame, |
24 * or a button. The renderer will effectively be synonymous with the theme, except that a scripted | 25 * or a button. The renderer will effectively be synonymous with the theme, except that a scripted |