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Another shot at fixing the issues with (constant) struct literals and their addresses. See DMD2682, #218, #324.
The idea is to separate the notion of const from 'this variable can always be
replaced with its initializer' in the frontend. To do that, I introduced
Declaration::isSameAsInitializer, which is overridden in VarDeclaration to
return false for constants that have a struct literal initializer.
So
{{{
const S s = S(5);
void foo() { auto ps = &s; }
// is no longer replaced by
void foo() { auto ps = &(S(5)); }
}}}
To make taking the address of a struct constant with a struct-initializer
outside of function scope possible, I made sure that AddrExp::optimize doesn't
try to run the argument's optimization with WANTinterpret - that'd again
replace the constant with a struct literal temporary.
author | Christian Kamm <kamm incasoftware de> |
---|---|
date | Sun, 14 Jun 2009 19:49:58 +0200 |
parents | 46f6365a50d7 |
children |
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// this head contains stuff used by all the IR #ifndef LDC_IR_IR_H #define LDC_IR_IR_H #include <deque> #include "ir/irforw.h" #include "root.h" struct IRState; struct IrFunction; struct IrBase : Object { virtual ~IrBase() {} }; class Ir { public: Ir(); void setState(IRState* p) { irs = p; } IRState* getState() { return irs; } void addFunctionBody(IrFunction* f); void emitFunctionBodies(); private: IRState* irs; std::deque<IrFunction*> functionbodies; }; #endif