view gen/runtime.c @ 82:d8dd47ef3973 trunk

[svn r86] Changed the way arguments are given storage. It is now detected if they will need it during semantic passes. Initial support for debug information. Very limited, but MUCH better than nothing :)
author lindquist
date Fri, 02 Nov 2007 01:17:26 +0100
parents a9d29e9f1fed
children
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#include <cassert>

#include "gen/llvm.h"
#include "llvm/Module.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/Support/MemoryBuffer.h"

#include "root.h"
#include "mars.h"

#include "gen/runtime.h"
#include "gen/logger.h"

static llvm::Module* M = NULL;
static bool runtime_failed = false;

//////////////////////////////////////////////////////////////////////////////////////////////////

bool LLVM_D_InitRuntime()
{
    Logger::println("*** Loading D runtime ***");
    LOG_SCOPE;

    if (!global.params.runtimeImppath) {
        error("You must set the runtime import path with -E");
        fatal();
    }
    std::string filename(global.params.runtimeImppath);
    filename.append("/llvmdcore.bc");
    llvm::MemoryBuffer* buffer = llvm::MemoryBuffer::getFile(filename.c_str(), filename.length());
    if (!buffer) {
        Logger::println("Failed to load runtime library from disk");
        runtime_failed = true;
        return false;
    }

    std::string errstr;
    bool retval = false;
    M = llvm::ParseBitcodeFile(buffer, &errstr);
    if (M) {
        retval = true;
    }
    else {
        Logger::println("Failed to load runtime: %s", errstr.c_str());
        runtime_failed = true;
    }

    delete buffer;
    return retval;
}

void LLVM_D_FreeRuntime()
{
    if (M) {
        Logger::println("*** Freeing D runtime ***");
        delete M;
    }
}

//////////////////////////////////////////////////////////////////////////////////////////////////

llvm::Function* LLVM_D_GetRuntimeFunction(llvm::Module* target, const char* name)
{
    // TODO maybe check the target module first, to allow overriding the runtime on a pre module basis?
    // could be done and seems like it could be neat too :)

    if (global.params.noruntime) {
        error("No implicit runtime calls allowed with -noruntime option enabled");
        fatal();
    }

    if (!M) {
        assert(!runtime_failed);
        LLVM_D_InitRuntime();
    }

    llvm::Function* fn = M->getFunction(name);
    if (!fn) {
        error("Runtime function '%s' was not found", name);
        fatal();
        //return NULL;
    }

    const llvm::FunctionType* fnty = fn->getFunctionType();
    return llvm::cast<llvm::Function>(target->getOrInsertFunction(name, fnty));
}

//////////////////////////////////////////////////////////////////////////////////////////////////

llvm::GlobalVariable* LLVM_D_GetRuntimeGlobal(llvm::Module* target, const char* name)
{
    // TODO maybe check the target module first, to allow overriding the runtime on a pre module basis?
    // could be done and seems like it could be neat too :)

    llvm::GlobalVariable* gv = target->getNamedGlobal(name);
    if (gv) {
        return gv;
    }

    if (global.params.noruntime) {
        error("No implicit runtime calls allowed with -noruntime option enabled");
        fatal();
    }

    if (!M) {
        assert(!runtime_failed);
        LLVM_D_InitRuntime();
    }

    llvm::GlobalVariable* g = M->getNamedGlobal(name);
    if (!g) {
        error("Runtime global '%s' was not found", name);
        fatal();
        //return NULL;
    }

    const llvm::PointerType* t = g->getType();
    return new llvm::GlobalVariable(t->getElementType(),g->isConstant(),g->getLinkage(),NULL,g->getName(),target);
}