view test/floatcmp.d @ 302:bef811104734 trunk

[svn r323] Branching out of inline asm works. Renamed emit_finallyblocks to DtoFinallyBlocks and moved to llvmhelpers. Added enclosingtryfinally to AsmBlockStatement, so branches out of asm blocks respect finallys. Refactored some GotoStatement code into DtoGoto.
author ChristianK
date Wed, 25 Jun 2008 20:39:09 +0200
parents d9d5d59873d8
children
line wrap: on
line source

module floatcmp;
extern(C) int printf(char*, ...);

void eq()
{
    float _3 = 3;
    assert(!(_3 == 4));
    assert(!(_3 == 2));
    assert(_3 == 3);
    assert(!(_3 == float.nan));
}

void neq()
{
    float _3 = 3;
    assert(_3 != 4);
    assert(_3 != 2);
    assert(!(_3 != 3));
    assert(_3 != float.nan);
}

void gt()
{
    float _3 = 3;
    assert(_3 > 2);
    assert(!(_3 > 4));
    assert(!(_3 > 3));
    assert(!(_3 > float.nan));
}

void ge()
{
    float _3 = 3;
    assert(_3 >= 2);
    assert(!(_3 >= 4));
    assert(_3 >= 3);
    assert(!(_3 >= float.nan));
}

void lt()
{
    float _3 = 3;
    assert(_3 < 4);
    assert(!(_3 < 2));
    assert(!(_3 < 3));
    assert(!(_3 < float.nan));
}

void le()
{
    float _3 = 3;
    assert(_3 <= 4);
    assert(!(_3 <= 2));
    assert(_3 <= 3);
    assert(!(_3 <= float.nan));
}

void uno()
{
    float _3 = 3;
    assert(!(_3 !<>= 2));
    assert(!(_3 !<>= 3));
    assert(!(_3 !<>= 4));
    assert(_3 !<>= float.nan);
}

void lg()
{
    float _3 = 3;
    assert(_3 <> 4);
    assert(_3 <> 2);
    assert(!(_3 <> 3));
    assert(!(_3 <> float.nan));
}

void lge()
{
    float _3 = 3;
    assert(_3 <>= 4);
    assert(_3 <>= 2);
    assert(_3 <>= 3);
    assert(!(_3 <>= float.nan));
}

void ugt()
{
    float _3 = 3;
    assert(_3 !<= 2);
    assert(!(_3 !<= 4));
    assert(!(_3 !<= 3));
    assert(_3 !<= float.nan);
}

void uge()
{
    float _3 = 3;
    assert(_3 !< 2);
    assert(!(_3 !< 4));
    assert(_3 !< 3);
    assert(_3 !< float.nan);
}

void ult()
{
    float _3 = 3;
    assert(_3 !>= 4);
    assert(!(_3 !>= 2));
    assert(!(_3 !>= 3));
    assert(_3 !>= float.nan);
}

void ule()
{
    float _3 = 3;
    assert(_3 !> 4);
    assert(!(_3 !> 2));
    assert(_3 !> 3);
    assert(_3 !> float.nan);
}

void ueq()
{
    float _3 = 3;
    assert(!(_3 !<> 2));
    assert(!(_3 !<> 4));
    assert(_3 !<> 3);
    assert(_3 !<> float.nan);
}

void main()
{
    printf("floating point comparison test\n");
    
    eq();
    neq();
    gt();
    ge();
    lt();
    le();
    uno();
    lg();
    lge();
    ugt();
    uge();
    ult();
    ule();
    ueq();
    
    printf("  SUCCESS\n");
}

/+
void gt()
{
    float _3 = 3;
    assert();
    assert();
    assert();
    assert();
}
+/