view tools/binding/llvmsample1.d @ 1318:bac742d3a72d

Make sure this testcase keeps crashing with -O3. Recent optimization improvements made LLVM realize the store-to-null was unavoidable, so it deleted all of main() and replaced it with 'unreachable'. Because the body of main() no longer even contained a return instruction, calling it caused random code to be ran instead. This happened to be the code that links in the ModuleInfo on my machine, which then returned "successfully".
author Frits van Bommel <fvbommel wxs.nl>
date Sat, 09 May 2009 00:55:47 +0200
parents 1ba61de8796b
children
line wrap: on
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// simple hello world sample of D LLVM
module llvmsample1;

import llvm.llvm;

void main()
{
    // create module
    auto m = new Module("sample1");
    scope(exit) m.dispose();

    // declare string
    auto chello = ConstantArray.GetString("Hello World!\n", true);
    auto hello = m.addGlobal(chello.type, "hellostring");
    hello.initializer = chello;
    hello.linkage = Linkage.Internal;
    hello.globalConstant = true;

    // declare printf
    auto printfType = FunctionType.Get(Type.Int32, [ PointerType.Get(Type.Int8) ], true);
    auto llprintf = m.addFunction(printfType, "printf");

    // declare main
    auto mainType = FunctionType.Get(Type.Int32, null);
    auto llmain = m.addFunction(mainType, "main");

    // create builder
    auto b = new Builder;
    scope(exit) b.dispose();

    // create main body block
    auto bb = llmain.appendBasicBlock("entry");
    b.positionAtEnd(bb);

    // call printf
    auto zero = ConstantInt.GetU(Type.Int32, 0);
    auto helloptr = b.buildGEP(hello, [ zero, zero ], "str");
    helloptr.dump();
    auto args = [ helloptr ];
    auto call = b.buildCall(llprintf, args, "");

    // return 0
    b.buildRet(ConstantInt.GetS(Type.Int32, 0));

    // write bitcode
    m.writeBitcodeToFile("sample1.bc");
}