Mercurial > projects > ldc
view dmd/html.h @ 1463:a5526b7a5ae6
D2:
Applied function type from D1 frontend that got removed in D2, it's critical for member function type to be correct.
Fixed a bunch of type discrepancies in druntime object.di vs. genobj.d .
Disabled (#if 0) some potentally very large type dumps for -vv .
Updated classinfo and typeinfo generation for D2, almost complete now.
Added finer grained checks for vtbl type mismatching, aids debugging.
author | Tomas Lindquist Olsen <tomas.l.olsen gmail com> |
---|---|
date | Wed, 03 Jun 2009 02:28:48 +0200 |
parents | 229e02867307 |
children |
line wrap: on
line source
// Compiler implementation of the D programming language // Copyright (c) 1999-2006 by Digital Mars // All Rights Reserved // written by Walter Bright // http://www.digitalmars.com // License for redistribution is by either the Artistic License // in artistic.txt, or the GNU General Public License in gnu.txt. // See the included readme.txt for details. #ifndef DMD_HTML_H #define DMD_HTML_H 1 struct OutBuffer; struct Html { const char *sourcename; unsigned char *base; // pointer to start of buffer unsigned char *end; // past end of buffer unsigned char *p; // current character unsigned linnum; // current line number OutBuffer *dbuf; // code source buffer int inCode; // !=0 if in code Html(const char *sourcename, unsigned char *base, unsigned length); void error(const char *format, ...) IS_PRINTF(2); void extractCode(OutBuffer *buf); void skipTag(); void skipString(); unsigned char *skipWhite(unsigned char *q); void scanComment(); int isCommentStart(); void scanCDATA(); int isCDATAStart(); int charEntity(); static int namedEntity(unsigned char *p, int length); }; #endif