view gen/llvmhelpers.h @ 314:8d98e42ece93 trunk

[svn r335] The basics of exception handling are in place. Still need to make sure calls are turned into invokes everywhere. (NewExpression for instance) Still some rough edges and corner cases to figure out. Needs testing!
author ChristianK
date Wed, 02 Jul 2008 22:20:18 +0200
parents d59c363fccad
children 6057fdf797d8
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#ifndef LLVMDC_GEN_LLVMHELPERS_H
#define LLVMDC_GEN_LLVMHELPERS_H

#include "statement.h"

// dynamic memory helpers
LLValue* DtoNew(Type* newtype);
void DtoDeleteMemory(LLValue* ptr);
void DtoDeleteClass(LLValue* inst);
void DtoDeleteInterface(LLValue* inst);
void DtoDeleteArray(DValue* arr);

// assertion generator
void DtoAssert(Loc* loc, DValue* msg);

// return the LabelStatement from the current function with the given identifier or NULL if not found
LabelStatement* DtoLabelStatement(Identifier* ident);
// emit goto
void DtoGoto(Loc* loc, Identifier* target, EnclosingHandler* enclosingtryfinally);

// generates IR for finally blocks between the 'start' and 'end' statements
// will begin with the finally block belonging to 'start' and does not include
// the finally block of 'end'
void DtoEnclosingHandlers(EnclosingHandler* start, EnclosingHandler* end);

// enters a critical section
void DtoEnterCritical(LLValue* g);
// leaves a critical section
void DtoLeaveCritical(LLValue* g);

// enters a monitor lock
void DtoEnterMonitor(LLValue* v);
// leaves a monitor lock
void DtoLeaveMonitor(LLValue* v);

// nested variable/class helpers
LLValue* DtoNestedContext(FuncDeclaration* func);
LLValue* DtoNestedVariable(VarDeclaration* vd);

// basic operations
void DtoAssign(DValue* lhs, DValue* rhs);

// casts
DValue* DtoCastInt(DValue* val, Type* to);
DValue* DtoCastPtr(DValue* val, Type* to);
DValue* DtoCastFloat(DValue* val, Type* to);
DValue* DtoCast(DValue* val, Type* to);

// is template instance check
bool DtoIsTemplateInstance(Dsymbol* s);

// generates lazy static initialization code for a global variable
void DtoLazyStaticInit(bool istempl, LLValue* gvar, Initializer* init, Type* t);

// these are all basically drivers for the codegeneration called by the main loop
void DtoResolveDsymbol(Dsymbol* dsym);
void DtoDeclareDsymbol(Dsymbol* dsym);
void DtoDefineDsymbol(Dsymbol* dsym);
void DtoConstInitDsymbol(Dsymbol* dsym);
void DtoConstInitGlobal(VarDeclaration* vd);
void DtoEmptyResolveList();
void DtoEmptyDeclareList();
void DtoEmptyConstInitList();
void DtoEmptyAllLists();
void DtoForceDeclareDsymbol(Dsymbol* dsym);
void DtoForceConstInitDsymbol(Dsymbol* dsym);
void DtoForceDefineDsymbol(Dsymbol* dsym);

// initializer helpers
LLConstant* DtoConstInitializer(Type* type, Initializer* init);
LLConstant* DtoConstFieldInitializer(Type* type, Initializer* init);
DValue* DtoInitializer(Initializer* init);

// annotation generator
void DtoAnnotation(const char* str);

// getting typeinfo of type, base=true casts to object.TypeInfo
LLConstant* DtoTypeInfoOf(Type* ty, bool base=true);

// binary operations
DValue* DtoBinAdd(DValue* lhs, DValue* rhs);
DValue* DtoBinSub(DValue* lhs, DValue* rhs);
DValue* DtoBinMul(DValue* lhs, DValue* rhs);
DValue* DtoBinDiv(DValue* lhs, DValue* rhs);
DValue* DtoBinRem(DValue* lhs, DValue* rhs);

// target stuff
void findDefaultTarget();

#endif