view dmd/version.c @ 314:8d98e42ece93 trunk

[svn r335] The basics of exception handling are in place. Still need to make sure calls are turned into invokes everywhere. (NewExpression for instance) Still some rough edges and corner cases to figure out. Needs testing!
author ChristianK
date Wed, 02 Jul 2008 22:20:18 +0200
parents c53b6e3fe49a
children aaade6ded589
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// Copyright (c) 1999-2005 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// http://www.digitalmars.com
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.

#include <stdio.h>
#include <assert.h>

#include "root.h"

#include "identifier.h"
#include "dsymbol.h"
#include "cond.h"
#include "version.h"
#include "module.h"

/* ================================================== */

/* DebugSymbol's happen for statements like:
 *	debug = identifier;
 *	debug = integer;
 */

DebugSymbol::DebugSymbol(Loc loc, Identifier *ident)
    : Dsymbol(ident)
{
    this->loc = loc;
}

DebugSymbol::DebugSymbol(Loc loc, unsigned level)
    : Dsymbol()
{
    this->level = level;
    this->loc = loc;
}

Dsymbol *DebugSymbol::syntaxCopy(Dsymbol *s)
{
    assert(!s);
    DebugSymbol *ds = new DebugSymbol(loc, ident);
    ds->level = level;
    return ds;
}

int DebugSymbol::addMember(Scope *sc, ScopeDsymbol *sd, int memnum)
{
    //printf("DebugSymbol::addMember('%s') %s\n", sd->toChars(), toChars());
    Module *m;

    // Do not add the member to the symbol table,
    // just make sure subsequent debug declarations work.
    m = sd->isModule();
    if (ident)
    {
	if (!m)
	    error("declaration must be at module level");
	else
	{
	    if (findCondition(m->debugidsNot, ident))
		error("defined after use");
	    if (!m->debugids)
		m->debugids = new Array();
	    m->debugids->push(ident->toChars());
	}
    }
    else
    {
	if (!m)
	    error("level declaration must be at module level");
	else
	    m->debuglevel = level;
    }
    return 0;
}

void DebugSymbol::semantic(Scope *sc)
{
    //printf("DebugSymbol::semantic() %s\n", toChars());
}

void DebugSymbol::toCBuffer(OutBuffer *buf, HdrGenState *hgs)
{
    buf->writestring("debug = ");
    if (ident)
	buf->writestring(ident->toChars());
    else
	buf->printf("%u", level);
    buf->writestring(";");
    buf->writenl();
}

char *DebugSymbol::kind()
{
    return "debug";
}

/* ================================================== */

/* VersionSymbol's happen for statements like:
 *	version = identifier;
 *	version = integer;
 */

VersionSymbol::VersionSymbol(Loc loc, Identifier *ident)
    : Dsymbol(ident)
{
    this->loc = loc;
}

VersionSymbol::VersionSymbol(Loc loc, unsigned level)
    : Dsymbol()
{
    this->level = level;
    this->loc = loc;
}

Dsymbol *VersionSymbol::syntaxCopy(Dsymbol *s)
{
    assert(!s);
    VersionSymbol *ds = new VersionSymbol(loc, ident);
    ds->level = level;
    return ds;
}

int VersionSymbol::addMember(Scope *sc, ScopeDsymbol *sd, int memnum)
{
    //printf("VersionSymbol::addMember('%s') %s\n", sd->toChars(), toChars());
    Module *m;

    // Do not add the member to the symbol table,
    // just make sure subsequent debug declarations work.
    m = sd->isModule();
    if (ident)
    {
	VersionCondition::checkPredefined(loc, ident->toChars());
	if (!m)
	    error("declaration must be at module level");
	else
	{
	    if (findCondition(m->versionidsNot, ident))
		error("defined after use");
	    if (!m->versionids)
		m->versionids = new Array();
	    m->versionids->push(ident->toChars());
	}
    }
    else
    {
	if (!m)
	    error("level declaration must be at module level");
	else
	    m->versionlevel = level;
    }
    return 0;
}

void VersionSymbol::semantic(Scope *sc)
{
}

void VersionSymbol::toCBuffer(OutBuffer *buf, HdrGenState *hgs)
{
    buf->writestring("version = ");
    if (ident)
	buf->writestring(ident->toChars());
    else
	buf->printf("%u", level);
    buf->writestring(";");
    buf->writenl();
}

char *VersionSymbol::kind()
{
    return "version";
}