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view tests/mini/floatcmp.d @ 1351:8d501abecd24
Initial (but disabled) fix for ticket #294 , the actual part that fixes the bug is in a #if 0 block as I'm afraid it will cause regressions. I'm most likely not going to be around tonight, and maybe not tomorrow as well, so I'm pushing it in case someone wants to run some serious testing/investigate the problem noted in llvmhelpers.cpp : realignOffset .
author | Tomas Lindquist Olsen <tomas.l.olsen gmail com> |
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date | Thu, 14 May 2009 17:20:17 +0200 |
parents | 1bb99290e03a |
children |
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module floatcmp; extern(C) int printf(char*, ...); void eq() { float _3 = 3; assert(!(_3 == 4)); assert(!(_3 == 2)); assert(_3 == 3); assert(!(_3 == float.nan)); } void neq() { float _3 = 3; assert(_3 != 4); assert(_3 != 2); assert(!(_3 != 3)); assert(_3 != float.nan); } void gt() { float _3 = 3; assert(_3 > 2); assert(!(_3 > 4)); assert(!(_3 > 3)); assert(!(_3 > float.nan)); } void ge() { float _3 = 3; assert(_3 >= 2); assert(!(_3 >= 4)); assert(_3 >= 3); assert(!(_3 >= float.nan)); } void lt() { float _3 = 3; assert(_3 < 4); assert(!(_3 < 2)); assert(!(_3 < 3)); assert(!(_3 < float.nan)); } void le() { float _3 = 3; assert(_3 <= 4); assert(!(_3 <= 2)); assert(_3 <= 3); assert(!(_3 <= float.nan)); } void uno() { float _3 = 3; assert(!(_3 !<>= 2)); assert(!(_3 !<>= 3)); assert(!(_3 !<>= 4)); assert(_3 !<>= float.nan); } void lg() { float _3 = 3; assert(_3 <> 4); assert(_3 <> 2); assert(!(_3 <> 3)); assert(!(_3 <> float.nan)); } void lge() { float _3 = 3; assert(_3 <>= 4); assert(_3 <>= 2); assert(_3 <>= 3); assert(!(_3 <>= float.nan)); } void ugt() { float _3 = 3; assert(_3 !<= 2); assert(!(_3 !<= 4)); assert(!(_3 !<= 3)); assert(_3 !<= float.nan); } void uge() { float _3 = 3; assert(_3 !< 2); assert(!(_3 !< 4)); assert(_3 !< 3); assert(_3 !< float.nan); } void ult() { float _3 = 3; assert(_3 !>= 4); assert(!(_3 !>= 2)); assert(!(_3 !>= 3)); assert(_3 !>= float.nan); } void ule() { float _3 = 3; assert(_3 !> 4); assert(!(_3 !> 2)); assert(_3 !> 3); assert(_3 !> float.nan); } void ueq() { float _3 = 3; assert(!(_3 !<> 2)); assert(!(_3 !<> 4)); assert(_3 !<> 3); assert(_3 !<> float.nan); } void main() { printf("floating point comparison test\n"); eq(); neq(); gt(); ge(); lt(); le(); uno(); lg(); lge(); ugt(); uge(); ult(); ule(); ueq(); printf(" SUCCESS\n"); } /+ void gt() { float _3 = 3; assert(); assert(); assert(); assert(); } +/