Mercurial > projects > ldc
view tests/mini/bug199_ctfestructinit.d @ 1101:8bf8b058944a
Clean up asm code a bit.
- Use vector instead of Array, reducing allocations.
- Use vectors instead of deques since we only push_back and index.
- Remove redundant typedefs of iterators.
- Comment out unused variable (used only in commented-out GDC code).
- A few whitespace changes.
author | Frits van Bommel <fvbommel wxs.nl> |
---|---|
date | Thu, 12 Mar 2009 14:08:57 +0100 |
parents | 29c0d1194033 |
children |
line wrap: on
line source
struct Color { uint c; } struct Vertex { double x, y; Color c; static Vertex opCall(double x, double y, Color c) { Vertex ret; ret.x = x; ret.y = y; ret.c = c; return ret; } } void main() { Color c = {0xffffffff}; auto v = Vertex(1, 5, c); assert(v.x == 1 && v.y == 5); // passes assert(v.c.c == 0xffffffff); // fails in LDC }