view tests/mini/floatcmp.d @ 812:6c2ff06c4201

Fixed a nasty bug with how interface vtables for class initializers were output, causing some class fields to be skipped. Fixed a problem in definition of ClassInfos where an invalid constant was potentially used. This needs to be looked into proper as it might happen again in the future.
author Tomas Lindquist Olsen <tomas.l.olsen@gmail.com>
date Mon, 01 Dec 2008 04:37:54 +0100
parents 1bb99290e03a
children
line wrap: on
line source

module floatcmp;
extern(C) int printf(char*, ...);

void eq()
{
    float _3 = 3;
    assert(!(_3 == 4));
    assert(!(_3 == 2));
    assert(_3 == 3);
    assert(!(_3 == float.nan));
}

void neq()
{
    float _3 = 3;
    assert(_3 != 4);
    assert(_3 != 2);
    assert(!(_3 != 3));
    assert(_3 != float.nan);
}

void gt()
{
    float _3 = 3;
    assert(_3 > 2);
    assert(!(_3 > 4));
    assert(!(_3 > 3));
    assert(!(_3 > float.nan));
}

void ge()
{
    float _3 = 3;
    assert(_3 >= 2);
    assert(!(_3 >= 4));
    assert(_3 >= 3);
    assert(!(_3 >= float.nan));
}

void lt()
{
    float _3 = 3;
    assert(_3 < 4);
    assert(!(_3 < 2));
    assert(!(_3 < 3));
    assert(!(_3 < float.nan));
}

void le()
{
    float _3 = 3;
    assert(_3 <= 4);
    assert(!(_3 <= 2));
    assert(_3 <= 3);
    assert(!(_3 <= float.nan));
}

void uno()
{
    float _3 = 3;
    assert(!(_3 !<>= 2));
    assert(!(_3 !<>= 3));
    assert(!(_3 !<>= 4));
    assert(_3 !<>= float.nan);
}

void lg()
{
    float _3 = 3;
    assert(_3 <> 4);
    assert(_3 <> 2);
    assert(!(_3 <> 3));
    assert(!(_3 <> float.nan));
}

void lge()
{
    float _3 = 3;
    assert(_3 <>= 4);
    assert(_3 <>= 2);
    assert(_3 <>= 3);
    assert(!(_3 <>= float.nan));
}

void ugt()
{
    float _3 = 3;
    assert(_3 !<= 2);
    assert(!(_3 !<= 4));
    assert(!(_3 !<= 3));
    assert(_3 !<= float.nan);
}

void uge()
{
    float _3 = 3;
    assert(_3 !< 2);
    assert(!(_3 !< 4));
    assert(_3 !< 3);
    assert(_3 !< float.nan);
}

void ult()
{
    float _3 = 3;
    assert(_3 !>= 4);
    assert(!(_3 !>= 2));
    assert(!(_3 !>= 3));
    assert(_3 !>= float.nan);
}

void ule()
{
    float _3 = 3;
    assert(_3 !> 4);
    assert(!(_3 !> 2));
    assert(_3 !> 3);
    assert(_3 !> float.nan);
}

void ueq()
{
    float _3 = 3;
    assert(!(_3 !<> 2));
    assert(!(_3 !<> 4));
    assert(_3 !<> 3);
    assert(_3 !<> float.nan);
}

void main()
{
    printf("floating point comparison test\n");
    
    eq();
    neq();
    gt();
    ge();
    lt();
    le();
    uno();
    lg();
    lge();
    ugt();
    uge();
    ult();
    ule();
    ueq();
    
    printf("  SUCCESS\n");
}

/+
void gt()
{
    float _3 = 3;
    assert();
    assert();
    assert();
    assert();
}
+/