view ir/irfunction.h @ 812:6c2ff06c4201

Fixed a nasty bug with how interface vtables for class initializers were output, causing some class fields to be skipped. Fixed a problem in definition of ClassInfos where an invalid constant was potentially used. This needs to be looked into proper as it might happen again in the future.
author Tomas Lindquist Olsen <tomas.l.olsen@gmail.com>
date Mon, 01 Dec 2008 04:37:54 +0100
parents eef8ac26c66c
children 2ebac4750adb
line wrap: on
line source

#ifndef LDC_IR_IRFUNCTION_H
#define LDC_IR_IRFUNCTION_H

#include "ir/ir.h"
#include "ir/irlandingpad.h"

#include <vector>
#include <stack>
#include <map>

// represents a function
struct IrFunction : IrBase
{
    llvm::Function* func;
    llvm::Instruction* allocapoint;
    FuncDeclaration* decl;
    TypeFunction* type;

    bool queued;
    bool defined;
    
    llvm::Value* retArg; // return in ptr arg
    llvm::Value* thisArg; // class/struct 'this' arg
    llvm::Value* nestArg; // nested function 'this' arg
    
    llvm::Value* nestedVar; // nested var alloca
    
    llvm::Value* _arguments;
    llvm::Value* _argptr;
    
    llvm::Constant* dwarfSubProg;

    llvm::AllocaInst* srcfileArg;
    llvm::AllocaInst* msgArg;

    // pushes a unique label scope of the given name
    void pushUniqueLabelScope(const char* name);
    // pops a label scope
    void popLabelScope();

    // gets the string under which the label's BB
    // is stored in the labelToBB map.
    // essentially prefixes ident by the strings in labelScopes
    std::string getScopedLabelName(const char* ident);

    // label to basic block lookup
    typedef std::map<std::string, llvm::BasicBlock*> LabelToBBMap;
    LabelToBBMap labelToBB;

    // landing pads for try statements
    IRLandingPad landingPad;

    IrFunction(FuncDeclaration* fd);

    // annotations
    void setNeverInline();
    void setAlwaysInline();

private:
    // prefix for labels and gotos
    // used for allowing labels to be emitted twice
    std::vector<std::string> labelScopes;

    // next unique id stack
    std::stack<int> nextUnique;
};

#endif