view lphobos/std/system.d @ 1047:6bb04dbee21f

Some calling convention work for x86-64: - Implement x86-64 extern(C), hopefully correctly. - Tried to be a bit smarter about extern(D) while I was there. Interestingly, this code seems to be generating more efficient code than gcc and llvm-gcc in some edge cases, like returning a `{ [7 x i8] }` loaded from a stack slot from an extern(C) function. (gcc generates 7 1-byte loads, while this code generates a 4-byte, a 2-byte and a 1-byte load) I also added some changes to make sure structs being returned from functions or passed in as parameters are stored in memory where the rest of the backend seems to expect them to be. These should be removed when support for first-class aggregates improves.
author Frits van Bommel <fvbommel wxs.nl>
date Fri, 06 Mar 2009 16:00:47 +0100
parents 373489eeaf90
children
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// Written in the D programming language

/**
 * Information about the target operating system, environment, and CPU
 * Authors: Walter Bright, www.digitalmars.com
 * License: Public Domain
 * Macros:
 *	WIKI = Phobos/StdSystem
 */

/* NOTE: This file has been patched from the original DMD distribution to
   work with the GDC compiler.

   Modified by David Friedman, September 2007
*/

// Information about the target operating system, environment, and CPU

module std.system;

const
{

    // Operating system family
    enum Family
    {
	Win32 = 1,		// Microsoft 32 bit Windows systems
	linux,			// all linux systems
	Unix,                  // Unix-like
	NoSystem               // No operating system
    }

    version (Win32)
    {
	Family family = Family.Win32;
    }
    else version (linux)
    {
	Family family = Family.linux;
    }
    else version (Unix)
    {
	Family family = Family.Unix;
    }	     
    else version (NoSystem)
    {
	Family family = Family.NoSystem;
    }
    else
    {
	static assert(0);
    }

    // More specific operating system name
    enum OS
    {
	Windows95 = 1,
	Windows98,
	WindowsME,
	WindowsNT,
	Windows2000,
	WindowsXP,

	RedHatLinux,
    }

    /// Byte order endianness

    enum Endian
    {
	BigEndian,	/// big endian byte order
	LittleEndian	/// little endian byte order
    }

    version(LittleEndian)
    {
	/// Native system endianness
        Endian endian = Endian.LittleEndian;
    }
    else
    {
        Endian endian = Endian.BigEndian;
    }
}

// The rest should get filled in dynamically at runtime

OS os = OS.WindowsXP;

// Operating system version as in
// os_major.os_minor
uint os_major = 4;
uint os_minor = 0;