view dmd2/array.c @ 1047:6bb04dbee21f

Some calling convention work for x86-64: - Implement x86-64 extern(C), hopefully correctly. - Tried to be a bit smarter about extern(D) while I was there. Interestingly, this code seems to be generating more efficient code than gcc and llvm-gcc in some edge cases, like returning a `{ [7 x i8] }` loaded from a stack slot from an extern(C) function. (gcc generates 7 1-byte loads, while this code generates a 4-byte, a 2-byte and a 1-byte load) I also added some changes to make sure structs being returned from functions or passed in as parameters are stored in memory where the rest of the backend seems to expect them to be. These should be removed when support for first-class aggregates improves.
author Frits van Bommel <fvbommel wxs.nl>
date Fri, 06 Mar 2009 16:00:47 +0100
parents f04dde6e882c
children
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// Copyright (c) 1999-2006 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// www.digitalmars.com
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.

#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <assert.h>

#if _MSC_VER || __MINGW32__
#include <malloc.h>
#endif

#if IN_GCC
#include "gdc_alloca.h"
#endif

#if _WIN32
#include <windows.h>
#endif

#ifndef _WIN32
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
#include <utime.h>
#endif

#include "port.h"
#include "root.h"
#include "dchar.h"
#include "mem.h"


/********************************* Array ****************************/

Array::Array()
{
    data = NULL;
    dim = 0;
    allocdim = 0;
}

Array::~Array()
{
    mem.free(data);
}

void Array::mark()
{   unsigned u;

    mem.mark(data);
    for (u = 0; u < dim; u++)
	mem.mark(data[u]);	// BUG: what if arrays of Object's?
}

void Array::reserve(unsigned nentries)
{
    //printf("Array::reserve: size = %d, offset = %d, nbytes = %d\n", size, offset, nbytes);
    if (allocdim - dim < nentries)
    {
	allocdim = dim + nentries;
	data = (void **)mem.realloc(data, allocdim * sizeof(*data));
    }
}

void Array::setDim(unsigned newdim)
{
    if (dim < newdim)
    {
	reserve(newdim - dim);
    }
    dim = newdim;
}

void Array::fixDim()
{
    if (dim != allocdim)
    {	data = (void **)mem.realloc(data, dim * sizeof(*data));
	allocdim = dim;
    }
}

void Array::push(void *ptr)
{
    reserve(1);
    data[dim++] = ptr;
}

void *Array::pop()
{
    return data[--dim];
}

void Array::shift(void *ptr)
{
    reserve(1);
    memmove(data + 1, data, dim * sizeof(*data));
    data[0] = ptr;
    dim++;
}

void Array::insert(unsigned index, void *ptr)
{
    reserve(1);
    memmove(data + index + 1, data + index, (dim - index) * sizeof(*data));
    data[index] = ptr;
    dim++;
}


void Array::insert(unsigned index, Array *a)
{
    if (a)
    {	unsigned d;

	d = a->dim;
	reserve(d);
	if (dim != index)
	    memmove(data + index + d, data + index, (dim - index) * sizeof(*data));
	memcpy(data + index, a->data, d * sizeof(*data));
	dim += d;
    }
}


/***********************************
 * Append array a to this array.
 */

void Array::append(Array *a)
{
    insert(dim, a);
}

void Array::remove(unsigned i)
{
    memmove(data + i, data + i + 1, (dim - i) * sizeof(data[0]));
    dim--;
}

char *Array::toChars()
{
    unsigned len;
    unsigned u;
    char **buf;
    char *str;
    char *p;

    buf = (char **)alloca(dim * sizeof(char *));
    len = 2;
    for (u = 0; u < dim; u++)
    {
	buf[u] = ((Object *)data[u])->toChars();
	len += strlen(buf[u]) + 1;
    }
    str = (char *)mem.malloc(len);

    str[0] = '[';
    p = str + 1;
    for (u = 0; u < dim; u++)
    {
	if (u)
	    *p++ = ',';
	len = strlen(buf[u]);
	memcpy(p,buf[u],len);
	p += len;
    }
    *p++ = ']';
    *p = 0;
    return str;
}

void Array::zero()
{
    memset(data,0,dim * sizeof(data[0]));
}

void *Array::tos()
{
    return dim ? data[dim - 1] : NULL;
}

int
#if _WIN32
  __cdecl
#endif
	Array_sort_compare(const void *x, const void *y)
{
    Object *ox = *(Object **)x;
    Object *oy = *(Object **)y;

    return ox->compare(oy);
}

void Array::sort()
{
    if (dim)
    {
	qsort(data, dim, sizeof(Object *), Array_sort_compare);
    }
}

Array *Array::copy()
{
    Array *a = new Array();

    a->setDim(dim);
    memcpy(a->data, data, dim * sizeof(void *));
    return a;
}