Mercurial > projects > ldc
view gen/structs.h @ 978:6a32d2e18175
Fix a latent bug in the asm code.
I think that technically, using "*m0" instead of "*0" allows LLVM to pick
between using the same memory as output 0 and using a new memory location.
(So far I haven't been able to construct a testcase that actually breaks
because of this, though)
author | Frits van Bommel <fvbommel wxs.nl> |
---|---|
date | Wed, 18 Feb 2009 03:38:12 +0100 |
parents | af7a6faf9406 |
children | 3cf0066e6faf |
line wrap: on
line source
#ifndef LLVMD_GEN_STRUCTS_H #define LLVMD_GEN_STRUCTS_H struct StructInitializer; LLConstant* DtoConstStructInitializer(StructInitializer* si); std::vector<llvm::Value*> DtoStructLiteralValues(const StructDeclaration* sd, const std::vector<llvm::Value*>& inits); /** * Resolves the llvm type for a struct */ void DtoResolveStruct(StructDeclaration* sd); /** * Provides the llvm declaration for a struct */ void DtoDeclareStruct(StructDeclaration* sd); /** * Constructs the constant default initializer a struct */ void DtoConstInitStruct(StructDeclaration* sd); /** * Provides the llvm definition for a struct */ void DtoDefineStruct(StructDeclaration* sd); /** * Returns a boolean=true if the two structs are equal */ LLValue* DtoStructEquals(TOK op, DValue* lhs, DValue* rhs); // index a struct one level LLValue* DtoIndexStruct(LLValue* src, StructDeclaration* sd, VarDeclaration* vd); #endif