view gen/classes.h @ 1434:5d0c043ff131

Remove code duplication for vtable loads and improve instruction naming to make bitcode with virtual calls easier to read.
author Frits van Bommel <fvbommel wxs.nl>
date Sat, 30 May 2009 13:04:49 +0200
parents 79758fd2f48a
children
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#ifndef LDC_GEN_CLASSES_H
#define LDC_GEN_CLASSES_H

#include "gen/structs.h"

/// Resolves the llvm type for a class declaration
void DtoResolveClass(ClassDeclaration* cd);

/// Provides the llvm declaration for a class declaration
void DtoDeclareClass(ClassDeclaration* cd);

/// Constructs the constant initializer for a class declaration
void DtoConstInitClass(ClassDeclaration* cd);

/// Provides the llvm definition for a class declaration
void DtoDefineClass(ClassDeclaration* cd);

/// Builds the initializer of cd's ClassInfo.
/// FIXME: this should be put into IrStruct and eventually IrClass.
LLConstant* DtoDefineClassInfo(ClassDeclaration* cd);

DValue* DtoNewClass(Loc loc, TypeClass* type, NewExp* newexp);
void DtoInitClass(TypeClass* tc, LLValue* dst);
DValue* DtoCallClassCtor(TypeClass* type, CtorDeclaration* ctor, Array* arguments, LLValue* mem);
void DtoFinalizeClass(LLValue* inst);

DValue* DtoCastClass(DValue* val, Type* to);
DValue* DtoDynamicCastObject(DValue* val, Type* to);

DValue* DtoCastInterfaceToObject(DValue* val, Type* to);
DValue* DtoDynamicCastInterface(DValue* val, Type* to);

LLValue* DtoIndexClass(LLValue* src, ClassDeclaration* sd, VarDeclaration* vd);

LLValue* DtoVirtualFunctionPointer(DValue* inst, FuncDeclaration* fdecl, char* name);

#endif