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view tests/mini/calls1.d @ 920:545f54041d91
Implemented proper support for naked asm using llvm module level asm. Still not 100% complete, but already 1000 times better that what we had before. Don's BignumX86 implementation from Tango (when turned into a standalone unittest) seems to fully work with no changes, and great performance :)
Fixed align N; in asm blocks.
Fixed inreg parameter passing on x86 for ref/out params.
Removed support for lazy initialization of function local static variables, I have no idea why I ever implemented this, it's not in the D spec, and DMD doesn't support it :P
Some of the global variable related changes might cause minor regressions, but they should be easily fixable.
author | Tomas Lindquist Olsen <tomas.l.olsen@gmail.com> |
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date | Tue, 03 Feb 2009 08:54:57 +0100 |
parents | 1bb99290e03a |
children |
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module calls1; import tango.core.Vararg; extern(C) int printf(char*, ...); void main() { {int a = byVal1(3);} {int a = void; byRef1(a);} {char[] c = void; refType(c);} {char[] c = void; refTypeByRef(c);} {S s = void; structByVal(s);} {S s = void; structByRef(s);} {S s = void; structByPtr(&s);} {printf("c-varargs %d %d %d\n", 1,2,3);} {int i=3; float f=24.7; dvararg(i,f);} {char[] s = "hello"; dvarargRefTy(s);} {char[] ss = "hello world!"; dvarargRefTy(ss);} } int byVal1(int a) { return a; } void byRef1(ref int a) { a = 3; } void refType(char[] s) { } void refTypeByRef(ref char[] s) { } struct S { float f; double d; long l; byte b; } void structByVal(S s) { } void structByRef(ref S s) { } void structByPtr(S* s) { } void dvararg(...) { printf("%d %.1f\n", va_arg!(int)(_argptr), va_arg!(float)(_argptr)); } void dvarargRefTy(...) { char[] s = va_arg!(char[])(_argptr); printf("%.*s\n", s.length, s.ptr); }