view dmd2/html.h @ 920:545f54041d91

Implemented proper support for naked asm using llvm module level asm. Still not 100% complete, but already 1000 times better that what we had before. Don's BignumX86 implementation from Tango (when turned into a standalone unittest) seems to fully work with no changes, and great performance :) Fixed align N; in asm blocks. Fixed inreg parameter passing on x86 for ref/out params. Removed support for lazy initialization of function local static variables, I have no idea why I ever implemented this, it's not in the D spec, and DMD doesn't support it :P Some of the global variable related changes might cause minor regressions, but they should be easily fixable.
author Tomas Lindquist Olsen <tomas.l.olsen@gmail.com>
date Tue, 03 Feb 2009 08:54:57 +0100
parents f04dde6e882c
children 638d16625da2
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// Compiler implementation of the D programming language
// Copyright (c) 1999-2006 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// http://www.digitalmars.com
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.

#ifndef DMD_HTML_H
#define DMD_HTML_H 1

struct OutBuffer;

struct Html
{
    const char *sourcename;

    unsigned char *base;	// pointer to start of buffer
    unsigned char *end;		// past end of buffer
    unsigned char *p;		// current character
    unsigned linnum;		// current line number
    OutBuffer *dbuf;		// code source buffer
    int inCode;			// !=0 if in code


    Html(const char *sourcename, unsigned char *base, unsigned length);

    void error(const char *format, ...);
    void extractCode(OutBuffer *buf);
    void skipTag();
    void skipString();
    unsigned char *skipWhite(unsigned char *q);
    void scanComment();
    int isCommentStart();
    void scanCDATA();
    int isCDATAStart();
    int charEntity();
    static int namedEntity(unsigned char *p, int length);
};

#endif