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view dmd2/html.h @ 1117:4c20fcc4252b
Fun with parameter attributes: For several of the "synthetic" parameters added
to D functions, we can apply noalias and nocapture. They are sret parameters,
'nest' pointers passed to nested functions, and _argptr:
Nocapture:
- Sret and nest are nocapture because they don't represent D-level variables,
and thus the callee can't (validly) obtain a pointer to them, let alone keep
it around after it returns.
- _argptr is nocapture because although the callee has access to it as a
pointer, that pointer is invalidated when it returns.
All three are noalias because they're function-local variables
- Sret and _argptr are noalias because they're freshly alloca'd memory only
used for a single function call that's not allowed to keep an aliasing
pointer to it around (since the parameter is nocapture).
- 'Nest' is noalias because the callee only ever has access to one such pointer
per parent function, and every parent function has a different one.
This commit also ensures attributes set on sret, _arguments and _argptr are
propagated to calls to such functions.
It also adds one exception to the general rule that attributes on function types
should propagate to calls: the type of a delegate's function pointer has a
'nest' parameter, but this can either be a true 'nest' (for delegates to nested
functions) or a 'this' (for delegates to member functions). Since 'this' is
neither noalias nor nocapture, and there's generally no way to tell which one it
is, we remove these attributes at the call site if the callee is a delegate.
author | Frits van Bommel <fvbommel wxs.nl> |
---|---|
date | Sat, 14 Mar 2009 22:15:31 +0100 |
parents | f04dde6e882c |
children | 638d16625da2 |
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// Compiler implementation of the D programming language // Copyright (c) 1999-2006 by Digital Mars // All Rights Reserved // written by Walter Bright // http://www.digitalmars.com // License for redistribution is by either the Artistic License // in artistic.txt, or the GNU General Public License in gnu.txt. // See the included readme.txt for details. #ifndef DMD_HTML_H #define DMD_HTML_H 1 struct OutBuffer; struct Html { const char *sourcename; unsigned char *base; // pointer to start of buffer unsigned char *end; // past end of buffer unsigned char *p; // current character unsigned linnum; // current line number OutBuffer *dbuf; // code source buffer int inCode; // !=0 if in code Html(const char *sourcename, unsigned char *base, unsigned length); void error(const char *format, ...); void extractCode(OutBuffer *buf); void skipTag(); void skipString(); unsigned char *skipWhite(unsigned char *q); void scanComment(); int isCommentStart(); void scanCDATA(); int isCDATAStart(); int charEntity(); static int namedEntity(unsigned char *p, int length); }; #endif