Mercurial > projects > ldc
view runtime/internal/util/console.d @ 984:4c0df37d0421
Removing ldc.conf. (IMPORTANT: run 'cmake .' after pull)
Added it to .hgignore.
This gets rid of spurious differences caused by CMake regenerating it differently.
Just run 'cmake .' to get it back in your local checkout.
author | Frits van Bommel <fvbommel wxs.nl> |
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date | Thu, 19 Feb 2009 13:50:05 +0100 |
parents | 44f08170f4ef |
children |
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/******************************************************************************* copyright: Copyright (c) 2004 Tango group. All rights reserved license: BSD style: $(LICENSE) version: Initial release: July 2006 Various low-level console oriented utilities *******************************************************************************/ module util.console; private import util.string; version (Win32) { private extern (Windows) int GetStdHandle (int); private extern (Windows) int WriteFile (int, char*, int, int*, void*); } else version (Posix) { private extern (C) ptrdiff_t write (int, void*, size_t); } /+ // emit a char[] to the console. Note that Win32 does not handle utf8, but // then neither does fprintf (stderr). This will handle redirection though. // May need to remedy the utf8 issue int console (char[] s) { version (Win32) { int count; if (WriteFile (GetStdHandle(0xfffffff5), s.ptr, s.length, &count, null)) return count; return -1; } else version (Posix) { return write (2, s.ptr, s.length); } } // emit an integer to the console int console (uint i) { char[10] tmp = void; return console (intToUtf8 (tmp, i)); } +/ struct Console { Console opCall (char[] s) { version (Win32) { int count; WriteFile (GetStdHandle(0xfffffff5), s.ptr, s.length, &count, null); } else version (Posix) { write (2, s.ptr, s.length); } return *this; } // emit an integer to the console Console opCall (size_t i) { char[25] tmp = void; return console (intToUtf8 (tmp, i)); } } Console console;