view tests/mini/floatcmp.d @ 468:45a67b6f1310

Removed the 'needsstorage' thing from Dsymbol. Arguments are not always given storage when applicable. This is not longer treat specially in this regard. Code for accessing nested variables and contexts rewritten. Probably more. Fairly well tested.
author Tomas Lindquist Olsen <tomas.l.olsen@gmail.com>
date Mon, 04 Aug 2008 02:59:34 +0200
parents 1bb99290e03a
children
line wrap: on
line source

module floatcmp;
extern(C) int printf(char*, ...);

void eq()
{
    float _3 = 3;
    assert(!(_3 == 4));
    assert(!(_3 == 2));
    assert(_3 == 3);
    assert(!(_3 == float.nan));
}

void neq()
{
    float _3 = 3;
    assert(_3 != 4);
    assert(_3 != 2);
    assert(!(_3 != 3));
    assert(_3 != float.nan);
}

void gt()
{
    float _3 = 3;
    assert(_3 > 2);
    assert(!(_3 > 4));
    assert(!(_3 > 3));
    assert(!(_3 > float.nan));
}

void ge()
{
    float _3 = 3;
    assert(_3 >= 2);
    assert(!(_3 >= 4));
    assert(_3 >= 3);
    assert(!(_3 >= float.nan));
}

void lt()
{
    float _3 = 3;
    assert(_3 < 4);
    assert(!(_3 < 2));
    assert(!(_3 < 3));
    assert(!(_3 < float.nan));
}

void le()
{
    float _3 = 3;
    assert(_3 <= 4);
    assert(!(_3 <= 2));
    assert(_3 <= 3);
    assert(!(_3 <= float.nan));
}

void uno()
{
    float _3 = 3;
    assert(!(_3 !<>= 2));
    assert(!(_3 !<>= 3));
    assert(!(_3 !<>= 4));
    assert(_3 !<>= float.nan);
}

void lg()
{
    float _3 = 3;
    assert(_3 <> 4);
    assert(_3 <> 2);
    assert(!(_3 <> 3));
    assert(!(_3 <> float.nan));
}

void lge()
{
    float _3 = 3;
    assert(_3 <>= 4);
    assert(_3 <>= 2);
    assert(_3 <>= 3);
    assert(!(_3 <>= float.nan));
}

void ugt()
{
    float _3 = 3;
    assert(_3 !<= 2);
    assert(!(_3 !<= 4));
    assert(!(_3 !<= 3));
    assert(_3 !<= float.nan);
}

void uge()
{
    float _3 = 3;
    assert(_3 !< 2);
    assert(!(_3 !< 4));
    assert(_3 !< 3);
    assert(_3 !< float.nan);
}

void ult()
{
    float _3 = 3;
    assert(_3 !>= 4);
    assert(!(_3 !>= 2));
    assert(!(_3 !>= 3));
    assert(_3 !>= float.nan);
}

void ule()
{
    float _3 = 3;
    assert(_3 !> 4);
    assert(!(_3 !> 2));
    assert(_3 !> 3);
    assert(_3 !> float.nan);
}

void ueq()
{
    float _3 = 3;
    assert(!(_3 !<> 2));
    assert(!(_3 !<> 4));
    assert(_3 !<> 3);
    assert(_3 !<> float.nan);
}

void main()
{
    printf("floating point comparison test\n");
    
    eq();
    neq();
    gt();
    ge();
    lt();
    le();
    uno();
    lg();
    lge();
    ugt();
    uge();
    ult();
    ule();
    ueq();
    
    printf("  SUCCESS\n");
}

/+
void gt()
{
    float _3 = 3;
    assert();
    assert();
    assert();
    assert();
}
+/