view runtime/README @ 1317:4099548c80e0

Allocate objects on the stack if they (a) don't have a destructor, and (b) don't override the delete operator (on top of the regular conditions for stack allocation that also apply to arrays, structs, etc.). The "no destructor" clause is not strictly necessary, but calling them at the right time would be tricky to say the least; it would involve, among other things, "manually" inserting a try-finally block around anything that might throw exceptions not caught in the current function. Note: objects with custom new operators are automatically ignored because they don't use the regular allocation runtime call, so there's no need to pay special attention to them.
author Frits van Bommel <fvbommel wxs.nl>
date Sat, 09 May 2009 00:50:15 +0200
parents 2ddee23bd70e
children
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This should help get the runtime built.
FOR D1:
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1) Do a checkout of tango trunk into the ldc root dir (along dmd, gen, runtime etc).

    *   $ ls
    *   dmd dmd2 gen ir ...
    *   $ svn co http://svn.dsource.org/projects/tango/trunk tango

2) Compile the runtime

    *   sh build.sh

FOR D2:
=======
Highly experimental!!!

1) Do a checkout of druntime trunk into the ldc root dir (along dmd, gen, runtime etc).

    *   $ ls
    *   dmd dmd2 gen ir ...
    *   $ svn co http://svn.dsource.org/projects/druntime/trunk druntime

2) Patch druntime

    *   cd runtime
    *   sh patch-druntime.sh

3) Compile druntime

    *   cd ../druntime/src
    *   sh build-ldc.sh

=======
Enjoy!