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view dmd2/readme.txt @ 1317:4099548c80e0
Allocate objects on the stack if they (a) don't have a destructor, and
(b) don't override the delete operator (on top of the regular conditions for
stack allocation that also apply to arrays, structs, etc.).
The "no destructor" clause is not strictly necessary, but calling them at the
right time would be tricky to say the least; it would involve, among other
things, "manually" inserting a try-finally block around anything that might
throw exceptions not caught in the current function.
Note: objects with custom new operators are automatically ignored because they
don't use the regular allocation runtime call, so there's no need to pay special
attention to them.
author | Frits van Bommel <fvbommel wxs.nl> |
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date | Sat, 09 May 2009 00:50:15 +0200 |
parents | f04dde6e882c |
children | 638d16625da2 |
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The D Programming Language Compiler Front End Source Copyright (c) 1999-2002, by Digital Mars www.digitalmars.com All Rights Reserved This is the source code to the front end Digital Mars D compiler. It covers the lexical analysis, parsing, and semantic analysis of the D Programming Language defined in the documents at www.digitalmars.com/d/ The optimizer, code generator, and object file generator are not part of this source, hence the source does not currently constitute a complete, compilable program. However, many people have expressed a strong interested in producing a D compiler with the GNU compiler sources. This release should enable that. These sources are free, they are redistributable and modifiable under the terms of the GNU General Public License (attached as gpl.txt), or the Artistic License (attached as artistic.txt). It does not apply to anything else distributed by Digital Mars, including D compiler executables. -Walter Bright