Mercurial > projects > ldc
view dmd2/html.h @ 1317:4099548c80e0
Allocate objects on the stack if they (a) don't have a destructor, and
(b) don't override the delete operator (on top of the regular conditions for
stack allocation that also apply to arrays, structs, etc.).
The "no destructor" clause is not strictly necessary, but calling them at the
right time would be tricky to say the least; it would involve, among other
things, "manually" inserting a try-finally block around anything that might
throw exceptions not caught in the current function.
Note: objects with custom new operators are automatically ignored because they
don't use the regular allocation runtime call, so there's no need to pay special
attention to them.
author | Frits van Bommel <fvbommel wxs.nl> |
---|---|
date | Sat, 09 May 2009 00:50:15 +0200 |
parents | f04dde6e882c |
children | 638d16625da2 |
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// Compiler implementation of the D programming language // Copyright (c) 1999-2006 by Digital Mars // All Rights Reserved // written by Walter Bright // http://www.digitalmars.com // License for redistribution is by either the Artistic License // in artistic.txt, or the GNU General Public License in gnu.txt. // See the included readme.txt for details. #ifndef DMD_HTML_H #define DMD_HTML_H 1 struct OutBuffer; struct Html { const char *sourcename; unsigned char *base; // pointer to start of buffer unsigned char *end; // past end of buffer unsigned char *p; // current character unsigned linnum; // current line number OutBuffer *dbuf; // code source buffer int inCode; // !=0 if in code Html(const char *sourcename, unsigned char *base, unsigned length); void error(const char *format, ...); void extractCode(OutBuffer *buf); void skipTag(); void skipString(); unsigned char *skipWhite(unsigned char *q); void scanComment(); int isCommentStart(); void scanCDATA(); int isCDATAStart(); int charEntity(); static int namedEntity(unsigned char *p, int length); }; #endif