view dmd/version.c @ 1317:4099548c80e0

Allocate objects on the stack if they (a) don't have a destructor, and (b) don't override the delete operator (on top of the regular conditions for stack allocation that also apply to arrays, structs, etc.). The "no destructor" clause is not strictly necessary, but calling them at the right time would be tricky to say the least; it would involve, among other things, "manually" inserting a try-finally block around anything that might throw exceptions not caught in the current function. Note: objects with custom new operators are automatically ignored because they don't use the regular allocation runtime call, so there's no need to pay special attention to them.
author Frits van Bommel <fvbommel wxs.nl>
date Sat, 09 May 2009 00:50:15 +0200
parents aaade6ded589
children
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// Copyright (c) 1999-2005 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// http://www.digitalmars.com
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.

#include <stdio.h>
#include <assert.h>

#include "root.h"

#include "identifier.h"
#include "dsymbol.h"
#include "cond.h"
#include "version.h"
#include "module.h"

/* ================================================== */

/* DebugSymbol's happen for statements like:
 *	debug = identifier;
 *	debug = integer;
 */

DebugSymbol::DebugSymbol(Loc loc, Identifier *ident)
    : Dsymbol(ident)
{
    this->loc = loc;
}

DebugSymbol::DebugSymbol(Loc loc, unsigned level)
    : Dsymbol()
{
    this->level = level;
    this->loc = loc;
}

Dsymbol *DebugSymbol::syntaxCopy(Dsymbol *s)
{
    assert(!s);
    DebugSymbol *ds = new DebugSymbol(loc, ident);
    ds->level = level;
    return ds;
}

int DebugSymbol::addMember(Scope *sc, ScopeDsymbol *sd, int memnum)
{
    //printf("DebugSymbol::addMember('%s') %s\n", sd->toChars(), toChars());
    Module *m;

    // Do not add the member to the symbol table,
    // just make sure subsequent debug declarations work.
    m = sd->isModule();
    if (ident)
    {
	if (!m)
	    error("declaration must be at module level");
	else
	{
	    if (findCondition(m->debugidsNot, ident))
		error("defined after use");
	    if (!m->debugids)
		m->debugids = new Array();
	    m->debugids->push(ident->toChars());
	}
    }
    else
    {
	if (!m)
	    error("level declaration must be at module level");
	else
	    m->debuglevel = level;
    }
    return 0;
}

void DebugSymbol::semantic(Scope *sc)
{
    //printf("DebugSymbol::semantic() %s\n", toChars());
}

void DebugSymbol::toCBuffer(OutBuffer *buf, HdrGenState *hgs)
{
    buf->writestring("debug = ");
    if (ident)
	buf->writestring(ident->toChars());
    else
	buf->printf("%u", level);
    buf->writestring(";");
    buf->writenl();
}

const char *DebugSymbol::kind()
{
    return "debug";
}

/* ================================================== */

/* VersionSymbol's happen for statements like:
 *	version = identifier;
 *	version = integer;
 */

VersionSymbol::VersionSymbol(Loc loc, Identifier *ident)
    : Dsymbol(ident)
{
    this->loc = loc;
}

VersionSymbol::VersionSymbol(Loc loc, unsigned level)
    : Dsymbol()
{
    this->level = level;
    this->loc = loc;
}

Dsymbol *VersionSymbol::syntaxCopy(Dsymbol *s)
{
    assert(!s);
    VersionSymbol *ds = new VersionSymbol(loc, ident);
    ds->level = level;
    return ds;
}

int VersionSymbol::addMember(Scope *sc, ScopeDsymbol *sd, int memnum)
{
    //printf("VersionSymbol::addMember('%s') %s\n", sd->toChars(), toChars());
    Module *m;

    // Do not add the member to the symbol table,
    // just make sure subsequent debug declarations work.
    m = sd->isModule();
    if (ident)
    {
	VersionCondition::checkPredefined(loc, ident->toChars());
	if (!m)
	    error("declaration must be at module level");
	else
	{
	    if (findCondition(m->versionidsNot, ident))
		error("defined after use");
	    if (!m->versionids)
		m->versionids = new Array();
	    m->versionids->push(ident->toChars());
	}
    }
    else
    {
	if (!m)
	    error("level declaration must be at module level");
	else
	    m->versionlevel = level;
    }
    return 0;
}

void VersionSymbol::semantic(Scope *sc)
{
}

void VersionSymbol::toCBuffer(OutBuffer *buf, HdrGenState *hgs)
{
    buf->writestring("version = ");
    if (ident)
	buf->writestring(ident->toChars());
    else
	buf->printf("%u", level);
    buf->writestring(";");
    buf->writenl();
}

const char *VersionSymbol::kind()
{
    return "version";
}