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view tango/lib/compiler/llvmdc/util/console.d @ 339:385a18242485 trunk
[svn r360] Another mostly rewrite of DtoArrayInit. Should be much more robust now, and probably faster code generated for the most common cases too!
Fixed issues with slice initialization (!!!) of multidimensional static arrays.
Attempt to fix issue with referencing nested 'this' pointers introduced in DMD 1.033 merge.
author | lindquist |
---|---|
date | Sun, 13 Jul 2008 01:29:49 +0200 |
parents | e984333d6ac6 |
children |
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/******************************************************************************* copyright: Copyright (c) 2004 Tango group. All rights reserved license: BSD style: $(LICENSE) version: Initial release: July 2006 Various low-level console oriented utilities *******************************************************************************/ module util.console; private import util.string; version (Win32) { private extern (Windows) int GetStdHandle (int); private extern (Windows) int WriteFile (int, char*, int, int*, void*); } else version (Posix) { private extern (C) ptrdiff_t write (int, void*, size_t); } /+ // emit a char[] to the console. Note that Win32 does not handle utf8, but // then neither does fprintf (stderr). This will handle redirection though. // May need to remedy the utf8 issue int console (char[] s) { version (Win32) { int count; if (WriteFile (GetStdHandle(0xfffffff5), s.ptr, s.length, &count, null)) return count; return -1; } else version (Posix) { return write (2, s.ptr, s.length); } } // emit an integer to the console int console (uint i) { char[10] tmp = void; return console (intToUtf8 (tmp, i)); } +/ struct Console { Console opCall (char[] s) { version (Win32) { int count; WriteFile (GetStdHandle(0xfffffff5), s.ptr, s.length, &count, null); } else version (Posix) { write (2, s.ptr, s.length); } return *this; } // emit an integer to the console Console opCall (size_t i) { char[25] tmp = void; return console (intToUtf8 (tmp, i)); } } Console console;