view demos/sdldemo1.d @ 797:340acf1535d0

Removed KDevelop3 project files, CMake can generate them just fine! Fixed function literals in static initializers. Changed alignment of delegates from 2*PTRSIZE to just PTRSIZE. Changed errors to go to stderr instead of stdout. Fairly major rewriting of struct/union/class handling, STILL A BIT BUGGY !!!
author Tomas Lindquist Olsen <tomas.l.olsen@gmail.com>
date Sat, 29 Nov 2008 21:25:43 +0100
parents 27b2f40bdb58
children
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line source

module sdldemo1;
import sdl;
void main()
{
    auto disp = SDL_SetVideoMode(640,480,0,SDL_HWSURFACE|SDL_DOUBLEBUF);
    auto r = SDL_Rect(0,190,100,100);
    auto c = SDL_MapRGBA(disp.format,255,100,0,255);
    while (r.x < disp.w-100) {
        SDL_FillRect(disp, null, 0);
        SDL_FillRect(disp, &r, c);
        SDL_Flip(disp);
        r.x++;
    }
}