view test/vararg4.d @ 305:2b72433d5c8c trunk

[svn r326] Fixed a bunch of issues with printf's that MinGW32 did not support. Fixed problems with label collisions when using labels inside inline asm. LabelStatement is now easily reached given its Identifier, which should be useful elsewhere too. Enabled inline asm for building the lib/compiler/llvmdc runtime code, fixing branches out of asm makes this possible.
author lindquist
date Fri, 27 Jun 2008 22:04:35 +0200
parents 895e1b50cf2a
children
line wrap: on
line source

module vararg4;
import tango.core.Vararg;
extern(C) int printf(char*, ...);

void vafunc(...)
{
    foreach(i,v; _arguments) {
        if (typeid(byte) == v) {
            printf("byte(%d)\n", va_arg!(byte)(_argptr));
        }
        else if (typeid(short) == v) {
            printf("short(%d)\n", va_arg!(short)(_argptr));
        }
        else if (typeid(int) == v) {
            printf("int(%d)\n", va_arg!(int)(_argptr));
        }
        else if (typeid(long) == v) {
            printf("long(%ld)\n", va_arg!(long)(_argptr));
        }
        else if (typeid(float) == v) {
            printf("float(%f)\n", va_arg!(float)(_argptr));
        }
        else if (typeid(double) == v) {
            printf("double(%f)\n", va_arg!(double)(_argptr));
        }
        else if (typeid(real) == v) {
            printf("real(%f)\n", va_arg!(real)(_argptr));
        }
        else
        assert(0, "unsupported type");
    }
}

void main()
{
    vafunc(byte.max,short.max,1,2,3,4L,5.0f,6.0,cast(real)7);
}