view test/funcptr.d @ 305:2b72433d5c8c trunk

[svn r326] Fixed a bunch of issues with printf's that MinGW32 did not support. Fixed problems with label collisions when using labels inside inline asm. LabelStatement is now easily reached given its Identifier, which should be useful elsewhere too. Enabled inline asm for building the lib/compiler/llvmdc runtime code, fixing branches out of asm makes this possible.
author lindquist
date Fri, 27 Jun 2008 22:04:35 +0200
parents d9d5d59873d8
children
line wrap: on
line source

extern(C) int printf(char*, ...);

int return_six()
{
    return 6;
}

int add_int(int a, int b)
{
    return a+b;
}

int sub_int(int a, int b)
{
    return a-b;
}

alias int function(int,int) binfn_t;

int binop_int(binfn_t op, int a, int b)
{
    return op(a,b);
}

binfn_t get_binop_int(char op)
{
    binfn_t fn;
    if (op == '+')
        fn = &add_int;
    else if (op == '-')
        fn = &sub_int;
    return fn;
}

extern(C) float mul_float(float a, float b)
{
    return a * b;
}

void function_pointers()
{
    int function() fn = &return_six;
    assert(fn() == 6);

    binfn_t binfn = &add_int;
    assert(binfn(4,1045) == 1049);

    assert(binop_int(binfn, 10,656) == 666);

    binfn = get_binop_int('+');
    assert(binop_int(binfn, 10,100) == 110);
    binfn = get_binop_int('-');
    assert(binop_int(binfn, 10,100) == -90);

    {
    auto ffn = &mul_float;
    float ftmp = mul_float(2.5,5);
    assert(ftmp == 12.5);
    assert(ftmp > 12.49 && ftmp < 12.51);
    }
}

void main()
{
    printf("Function pointer test\n");
    function_pointers();
    printf("  SUCCESS\n");
}