view gen/tocsym.cpp @ 108:288fe1029e1f trunk

[svn r112] Fixed 'case 1,2,3:' style case statements. Fixed a bunch of bugs with return/break/continue in loops. Fixed support for the DMDFE hidden implicit return value variable. This can be needed for some foreach statements where the loop body is converted to a nested delegate, but also possibly returns from the function. Added std.math to phobos. Added AA runtime support code, done ground work for implementing AAs. Several other bugfixes.
author lindquist
date Tue, 20 Nov 2007 05:29:20 +0100
parents ce7ed8f59b99
children f04dde6e882c
line wrap: on
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// Copyright (c) 1999-2005 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// www.digitalmars.com
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.

// stubbed out for dmdfe. Original is in dmd/tocsym.c

#include <stddef.h>

#include "mars.h"
#include "module.h"
#include "mtype.h"
#include "declaration.h"
#include "statement.h"
#include "enum.h"
#include "aggregate.h"
#include "init.h"
#include "attrib.h"
#include "lexer.h"

/********************************* SymbolDeclaration ****************************/

SymbolDeclaration::SymbolDeclaration(Loc loc, Symbol *s, StructDeclaration *dsym)
    : Declaration(new Identifier("", TOKidentifier))
{
}

Symbol *SymbolDeclaration::toSymbol()
{
    return sym;
}

/*************************************
 * Helper
 */

Symbol *Dsymbol::toSymbolX(const char *prefix, int sclass, TYPE *t, const char *suffix)
{
  return 0;
}

/*************************************
 */

Symbol *Dsymbol::toSymbol()
{
  return 0;
}

/*********************************
 * Generate import symbol from symbol.
 */

Symbol *Dsymbol::toImport()
{
  return 0;
}

/*************************************
 */

Symbol *Dsymbol::toImport(Symbol *sym)
{
  return 0;
}

/*************************************
 */

Symbol *VarDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *ClassInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *ModuleInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *TypeInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *FuncDeclaration::toSymbol()
{

    return 0;
}

/*************************************
 */

Symbol *FuncDeclaration::toThunkSymbol(int offset)
{
  return 0;
}

/*************************************
 */

Symbol *FuncAliasDeclaration::toSymbol()
{

    return 0;
}


/****************************************
 * Create a static symbol we can hang DT initializers onto.
 */

Symbol *static_sym()
{
  return 0;
}

/*************************************
 * Create the "ClassInfo" symbol
 */

Symbol *ClassDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 * Create the "InterfaceInfo" symbol
 */

Symbol *InterfaceDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 * Create the "ModuleInfo" symbol
 */

Symbol *Module::toSymbol()
{
  return 0;
}

/*************************************
 * This is accessible via the ClassData, but since it is frequently
 * needed directly (like for rtti comparisons), make it directly accessible.
 */

Symbol *ClassDeclaration::toVtblSymbol()
{
  return 0;
}

/**********************************
 * Create the static initializer for the struct/class.
 */

Symbol *AggregateDeclaration::toInitializer()
{
  return 0;
}


/******************************************
 */

Symbol *Module::toModuleAssert()
{
  return 0;
}

/******************************************
 */

Symbol *Module::toModuleArray()
{
  return 0;
}

/********************************************
 * Determine the right symbol to look up
 * an associative array element.
 * Input:
 *	flags	0	don't add value signature
 *		1	add value signature
 */

Symbol *TypeAArray::aaGetSymbol(char *func, int flags)
{
  return 0;
}