view tango/tango/sys/Environment.d @ 132:1700239cab2e trunk

[svn r136] MAJOR UNSTABLE UPDATE!!! Initial commit after moving to Tango instead of Phobos. Lots of bugfixes... This build is not suitable for most things.
author lindquist
date Fri, 11 Jan 2008 17:57:40 +0100
parents
children
line wrap: on
line source

/*******************************************************************************

        copyright:      Copyright (c) 2007 Tango. All rights reserved

        license:        BSD style: $(LICENSE)

        version:        Feb 2007: Initial release

        author:         Deewiant, Maxter, Gregor, Kris

*******************************************************************************/

module tango.sys.Environment;

private import  tango.sys.Common;

private import  tango.io.FilePath,
                tango.io.FileConst,
                tango.io.FileSystem;

private import  tango.core.Exception;

private import  Text = tango.text.Util;

/*******************************************************************************

*******************************************************************************/

version (Windows)
{
        private import tango.text.convert.Utf;

        pragma (lib, "kernel32.lib");

        extern (Windows)
        {
                private void* GetEnvironmentStringsW();
                private bool FreeEnvironmentStringsW(wchar**);
        }
        extern (Windows)
        {
                private int SetEnvironmentVariableW(wchar*, wchar*);
                private uint GetEnvironmentVariableW(wchar*, wchar*, uint);
                private const int ERROR_ENVVAR_NOT_FOUND = 203;
        }
}
else
{
    private extern (C) extern char** environ;

    import tango.stdc.posix.stdlib;
    import tango.stdc.string;
}


/*******************************************************************************

        Exposes the system Environment settings, along with some handy
        utilities

*******************************************************************************/

struct Environment
{
        /***********************************************************************

                Returns the full path location of the provided executable
                file, rifling through the PATH as necessary.

                Returns null if the provided filename was not found

        ***********************************************************************/

        static FilePath exePath (char[] file)
        {
                auto bin = new FilePath (file);

                // on Windows, this is a .exe
                version (Windows)
                         if (bin.ext.length is 0)
                             bin.append (".exe");

                // is this a directory? Potentially make it absolute
                if (bin.isChild)
                    return FileSystem.toAbsolute (bin);

                // is it in cwd?
                version (Windows)
                         if (bin.path(FileSystem.getDirectory).exists)
                             return bin;

                // rifle through the path
                foreach (pe; Text.patterns (get("PATH"), FileConst.SystemPathString))
                         if (bin.path(pe).exists)
                             version (Windows)
                                      return bin;
                                  else
                                     {
                                     stat_t stats;
                                     stat(bin.cString.ptr, &stats);
                                     if (stats.st_mode & 0100)
                                         return bin;
                                     }
                return null;
        }


        version (Win32)
        {
                /**************************************************************

                        Returns the provided 'def' value if the variable 
                        does not exist

                **************************************************************/

                static char[] get (char[] variable, char[] def = null)
                {
                        wchar[] var = toString16(variable) ~ "\0";

                        uint size = GetEnvironmentVariableW(var.ptr, cast(wchar*)null, 0);
                        if (size is 0)
                           {
                           if (SysError.lastCode is ERROR_ENVVAR_NOT_FOUND)
                               return def;
                           else
                              throw new PlatformException (SysError.lastMsg);
                           }

                        auto buffer = new wchar[size];
                        size = GetEnvironmentVariableW(var.ptr, buffer.ptr, size);
                        if (size is 0)
                            throw new PlatformException (SysError.lastMsg);

                        return toString (buffer[0 .. size]);
                }

                /**************************************************************

                        clears the variable if value is null or empty

                **************************************************************/

                static void set (char[] variable, char[] value = null)
                {
                        wchar * var, val;

                        var = (toString16 (variable) ~ "\0").ptr;

                        if (value.length > 0)
                            val = (toString16 (value) ~ "\0").ptr;

                        if (! SetEnvironmentVariableW(var, val))
                              throw new PlatformException (SysError.lastMsg);
                }

                /**************************************************************

                **************************************************************/

                static char[][char[]] get ()
                {
                        char[][char[]] arr;

                        wchar[] key = new wchar[20],
                                value = new wchar[40];

                        wchar** env = cast(wchar**) GetEnvironmentStringsW();
                        scope (exit)
                               FreeEnvironmentStringsW (env);

                        for (wchar* str = cast(wchar*) env; *str; ++str)
                            {
                            size_t k = 0, v = 0;

                            while (*str != '=')
                                  {
                                  key[k++] = *str++;

                                  if (k is key.length)
                                      key.length = 2 * key.length;
                                  }

                            ++str;

                            while (*str)
                                  {
                                  value [v++] = *str++;

                                  if (v is value.length)
                                      value.length = 2 * value.length;
                                  }

                            arr [toString(key[0 .. k])] = toString(value[0 .. v]);
                            }

                        return arr;
                }
        }
        else // POSIX
        {
                /**************************************************************

                        Returns the provided 'def' value if the variable 
                        does not exist

                **************************************************************/

                static char[] get (char[] variable, char[] def = null)
                {
                        char* ptr = getenv (variable.ptr);

                        if (ptr is null)
                            return def;

                        return ptr[0 .. strlen(ptr)].dup;
                }

                /**************************************************************

                        clears the variable, if value is null or empty
        
                **************************************************************/

                static void set (char[] variable, char[] value = null)
                {
                        int result;

                        if (value.length is 0)
                            unsetenv ((variable ~ '\0').ptr);
                        else
                           result = setenv ((variable ~ '\0').ptr, (value ~ '\0').ptr, 1);

                        if (result != 0)
                            throw new PlatformException (SysError.lastMsg);
                }

                /**************************************************************

                **************************************************************/

                static char[][char[]] get ()
                {
                        char[][char[]] arr;

                        for (char** p = environ; *p; ++p)
                            {
                            size_t k = 0;
                            char* str = *p;

                            while (*str++ != '=')
                                   ++k;
                            char[] key = (*p)[0..k];

                            k = 0;
                            char* val = str;
                            while (*str++)
                                   ++k;
                            arr[key] = val[0 .. k];
                            }

                        return arr;
                }
        }
}

debug (Environment)
{
        import tango.io.Console;


        void main(char[][] args)
        {
        const char[] VAR = "TESTENVVAR";
        const char[] VAL1 = "VAL1";
        const char[] VAL2 = "VAL2";

        assert(Environment.get(VAR) is null);

        Environment.set(VAR, VAL1);
        assert(Environment.get(VAR) == VAL1);

        Environment.set(VAR, VAL2);
        assert(Environment.get(VAR) == VAL2);

        Environment.set(VAR, null);
        assert(Environment.get(VAR) is null);

        Environment.set(VAR, VAL1);
        Environment.set(VAR, "");

        assert(Environment.get(VAR) is null);

        foreach (key, value; Environment.get)
                 Cout (key) ("=") (value).newline;

        if (args.length > 0)
           {
           auto p = Environment.exePath (args[0]);
           Cout (p).newline;
           }

        if (args.length > 1)
           {
           if (auto p = Environment.exePath (args[1]))
               Cout (p).newline;
           }
        }
}