Mercurial > projects > ldc
view tests/mini/floatcmp.d @ 1404:11b122f92136
Now that templates instantiations are no longer emitted for all modules that
even blink at them they seem to break due to being linkonce (if compiled with
any optimization level > 0), so let's give them weak linkage instead.
The difference is that unreferenced linkonce symbols can be deleted, while
weak symbols need to be preserved.
author | Frits van Bommel <fvbommel wxs.nl> |
---|---|
date | Thu, 21 May 2009 15:23:28 +0200 |
parents | 1bb99290e03a |
children |
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module floatcmp; extern(C) int printf(char*, ...); void eq() { float _3 = 3; assert(!(_3 == 4)); assert(!(_3 == 2)); assert(_3 == 3); assert(!(_3 == float.nan)); } void neq() { float _3 = 3; assert(_3 != 4); assert(_3 != 2); assert(!(_3 != 3)); assert(_3 != float.nan); } void gt() { float _3 = 3; assert(_3 > 2); assert(!(_3 > 4)); assert(!(_3 > 3)); assert(!(_3 > float.nan)); } void ge() { float _3 = 3; assert(_3 >= 2); assert(!(_3 >= 4)); assert(_3 >= 3); assert(!(_3 >= float.nan)); } void lt() { float _3 = 3; assert(_3 < 4); assert(!(_3 < 2)); assert(!(_3 < 3)); assert(!(_3 < float.nan)); } void le() { float _3 = 3; assert(_3 <= 4); assert(!(_3 <= 2)); assert(_3 <= 3); assert(!(_3 <= float.nan)); } void uno() { float _3 = 3; assert(!(_3 !<>= 2)); assert(!(_3 !<>= 3)); assert(!(_3 !<>= 4)); assert(_3 !<>= float.nan); } void lg() { float _3 = 3; assert(_3 <> 4); assert(_3 <> 2); assert(!(_3 <> 3)); assert(!(_3 <> float.nan)); } void lge() { float _3 = 3; assert(_3 <>= 4); assert(_3 <>= 2); assert(_3 <>= 3); assert(!(_3 <>= float.nan)); } void ugt() { float _3 = 3; assert(_3 !<= 2); assert(!(_3 !<= 4)); assert(!(_3 !<= 3)); assert(_3 !<= float.nan); } void uge() { float _3 = 3; assert(_3 !< 2); assert(!(_3 !< 4)); assert(_3 !< 3); assert(_3 !< float.nan); } void ult() { float _3 = 3; assert(_3 !>= 4); assert(!(_3 !>= 2)); assert(!(_3 !>= 3)); assert(_3 !>= float.nan); } void ule() { float _3 = 3; assert(_3 !> 4); assert(!(_3 !> 2)); assert(_3 !> 3); assert(_3 !> float.nan); } void ueq() { float _3 = 3; assert(!(_3 !<> 2)); assert(!(_3 !<> 4)); assert(_3 !<> 3); assert(_3 !<> float.nan); } void main() { printf("floating point comparison test\n"); eq(); neq(); gt(); ge(); lt(); le(); uno(); lg(); lge(); ugt(); uge(); ult(); ule(); ueq(); printf(" SUCCESS\n"); } /+ void gt() { float _3 = 3; assert(); assert(); assert(); assert(); } +/