view gen/tocsym.cpp @ 323:0d52412d5b1a trunk

[svn r344] Fixed some very minor issues with the usage listing when calling llvmdc with no arguments. Changed the way moduleinfo is registered to use the same approach as DMD, this eliminates the need for correct linking order and should make the way for using a natively compiled runtime library. This should speed up linking tremendously and should now be possible. Fixed the llvm.used array to only be emitted if really necessary.
author lindquist
date Wed, 09 Jul 2008 23:43:51 +0200
parents ce7ed8f59b99
children f04dde6e882c
line wrap: on
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// Copyright (c) 1999-2005 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// www.digitalmars.com
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.

// stubbed out for dmdfe. Original is in dmd/tocsym.c

#include <stddef.h>

#include "mars.h"
#include "module.h"
#include "mtype.h"
#include "declaration.h"
#include "statement.h"
#include "enum.h"
#include "aggregate.h"
#include "init.h"
#include "attrib.h"
#include "lexer.h"

/********************************* SymbolDeclaration ****************************/

SymbolDeclaration::SymbolDeclaration(Loc loc, Symbol *s, StructDeclaration *dsym)
    : Declaration(new Identifier("", TOKidentifier))
{
}

Symbol *SymbolDeclaration::toSymbol()
{
    return sym;
}

/*************************************
 * Helper
 */

Symbol *Dsymbol::toSymbolX(const char *prefix, int sclass, TYPE *t, const char *suffix)
{
  return 0;
}

/*************************************
 */

Symbol *Dsymbol::toSymbol()
{
  return 0;
}

/*********************************
 * Generate import symbol from symbol.
 */

Symbol *Dsymbol::toImport()
{
  return 0;
}

/*************************************
 */

Symbol *Dsymbol::toImport(Symbol *sym)
{
  return 0;
}

/*************************************
 */

Symbol *VarDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *ClassInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *ModuleInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *TypeInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *FuncDeclaration::toSymbol()
{

    return 0;
}

/*************************************
 */

Symbol *FuncDeclaration::toThunkSymbol(int offset)
{
  return 0;
}

/*************************************
 */

Symbol *FuncAliasDeclaration::toSymbol()
{

    return 0;
}


/****************************************
 * Create a static symbol we can hang DT initializers onto.
 */

Symbol *static_sym()
{
  return 0;
}

/*************************************
 * Create the "ClassInfo" symbol
 */

Symbol *ClassDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 * Create the "InterfaceInfo" symbol
 */

Symbol *InterfaceDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 * Create the "ModuleInfo" symbol
 */

Symbol *Module::toSymbol()
{
  return 0;
}

/*************************************
 * This is accessible via the ClassData, but since it is frequently
 * needed directly (like for rtti comparisons), make it directly accessible.
 */

Symbol *ClassDeclaration::toVtblSymbol()
{
  return 0;
}

/**********************************
 * Create the static initializer for the struct/class.
 */

Symbol *AggregateDeclaration::toInitializer()
{
  return 0;
}


/******************************************
 */

Symbol *Module::toModuleAssert()
{
  return 0;
}

/******************************************
 */

Symbol *Module::toModuleArray()
{
  return 0;
}

/********************************************
 * Determine the right symbol to look up
 * an associative array element.
 * Input:
 *	flags	0	don't add value signature
 *		1	add value signature
 */

Symbol *TypeAArray::aaGetSymbol(char *func, int flags)
{
  return 0;
}