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view tools/binding/llvmsample2.d @ 1512:09734fb929c0
Make == for associative arrays test for equality, not identity.
_aaEq was added to runtime/internal/aaA.d which forwards to
TypeInfo_AssociativeArray.equals in genobj.d. On the codegen side, DtoAAEquals
was added to gen/aa.cpp and is called from EqualExp::toElem in gen/toir.cpp.
I assume that the frontend will produce an error if == is used on associative
arrays of different type.
This fixes DMD bug 1429.
author | Christian Kamm <kamm incasoftware de> |
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date | Sun, 21 Jun 2009 19:05:24 +0200 |
parents | 1ba61de8796b |
children |
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// simple test of recursive types. module llvmsample2; import llvm.llvm; void main() { auto th = new TypeHandle(); auto s = StructType.Get([ PointerType.Get(th.resolve) ], false); th.refine(s); s.dump(); th.dispose(); auto t = getTypeOf(s.ll); t.dump(); assert(s is t); }