view tests/mini/naked_asm6.d @ 1512:09734fb929c0

Make == for associative arrays test for equality, not identity. _aaEq was added to runtime/internal/aaA.d which forwards to TypeInfo_AssociativeArray.equals in genobj.d. On the codegen side, DtoAAEquals was added to gen/aa.cpp and is called from EqualExp::toElem in gen/toir.cpp. I assume that the frontend will produce an error if == is used on associative arrays of different type. This fixes DMD bug 1429.
author Christian Kamm <kamm incasoftware de>
date Sun, 21 Jun 2009 19:05:24 +0200
parents 855889b7b268
children
line wrap: on
line source

extern(C) int printf(char*, ...);

ulong retval() {
    version (X86)
    asm { naked; mov EAX, 0xff; mov EDX, 0xaa; ret; }
    else version (X86_64)
    asm { naked; mov RAX, 0xaa000000ff; ret; }
}

ulong retval2() {
    return (cast(ulong)0xaa << 32) | 0xff;
}

void main() {
    auto a = retval();
    auto b = retval2();
    printf("%llu\n%llu\n", retval(), retval2());
    assert(a == 0xaa000000ff);
    assert(a == b);
}