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view tests/mini/asm6.d @ 1512:09734fb929c0
Make == for associative arrays test for equality, not identity.
_aaEq was added to runtime/internal/aaA.d which forwards to
TypeInfo_AssociativeArray.equals in genobj.d. On the codegen side, DtoAAEquals
was added to gen/aa.cpp and is called from EqualExp::toElem in gen/toir.cpp.
I assume that the frontend will produce an error if == is used on associative
arrays of different type.
This fixes DMD bug 1429.
author | Christian Kamm <kamm incasoftware de> |
---|---|
date | Sun, 21 Jun 2009 19:05:24 +0200 |
parents | 08f87d8cd101 |
children |
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extern(C) int printf(char*, ...); version (D_InlineAsm_X86) version = InlineAsm_X86_Any; version (D_InlineAsm_X86_64) version = InlineAsm_X86_Any; void main() { int a,b,c; a = int.max-1; b = 5; version (InlineAsm_X86_Any) { asm { mov EAX, a; mov ECX, b; add EAX, ECX; jo Loverflow; mov c, EAX; } } printf("a == %d\n", a); printf("b == %d\n", b); printf("c == %d\n", c); assert(c == c); return; Loverflow: int y=0; //assert(0, "overflow"); }