view ldc2.conf.in @ 1512:09734fb929c0

Make == for associative arrays test for equality, not identity. _aaEq was added to runtime/internal/aaA.d which forwards to TypeInfo_AssociativeArray.equals in genobj.d. On the codegen side, DtoAAEquals was added to gen/aa.cpp and is called from EqualExp::toElem in gen/toir.cpp. I assume that the frontend will produce an error if == is used on associative arrays of different type. This fixes DMD bug 1429.
author Christian Kamm <kamm incasoftware de>
date Sun, 21 Jun 2009 19:05:24 +0200
parents 8403fec8c34c
children 15f1707721fa
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// This configuration file uses libconfig.
// See http://www.hyperrealm.com/libconfig/ for syntax details.

// The default group is required
default:
{
    // 'switches' holds array of string that are appends to the command line
    // arguments before they are parsed.
    switches = [
        "-I@RUNTIME_DIR@/import",
        "-L-L@PROJECT_BINARY_DIR@/../lib",
        "-defaultlib=@RUNTIME_AIO@",
        "-debuglib=@RUNTIME_AIO@"
    ];
};