view gen/tocsym.cpp @ 945:03d7c4aac654

SWITCHED TO LLVM 2.5 ! Applied patch from ticket #129 to compile against latest LLVM. Thanks Frits van Bommel. Fixed implicit return by asm block at the end of a function on x86-32. Other architectures will produce an error at the moment. Adding support for new targets is fairly simple. Fixed return calling convention for complex numbers, ST and ST(1) were switched around. Added some testcases. I've run a dstress test and there are no regressions. However, the runtime does not seem to compile with symbolic debug information. -O3 -release -inline works well and is what I used for the dstress run. Tango does not compile, a small workaround is needed in tango.io.digest.Digest.Digest.hexDigest. See ticket #206 .
author Tomas Lindquist Olsen <tomas.l.olsen@gmail.com>
date Sun, 08 Feb 2009 05:26:54 +0100
parents 29c0d1194033
children
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// Copyright (c) 1999-2005 by Digital Mars
// All Rights Reserved
// written by Walter Bright
// www.digitalmars.com
// License for redistribution is by either the Artistic License
// in artistic.txt, or the GNU General Public License in gnu.txt.
// See the included readme.txt for details.

// stubbed out for dmdfe. Original is in dmd/tocsym.c

#include <stddef.h>

#include "mars.h"
#include "module.h"
#include "mtype.h"
#include "declaration.h"
#include "statement.h"
#include "enum.h"
#include "aggregate.h"
#include "init.h"
#include "attrib.h"
#include "lexer.h"


Symbol *StaticStructInitDeclaration::toSymbol()
{
    return 0;
}

/*************************************
 * Helper
 */

Symbol *Dsymbol::toSymbolX(const char *prefix, int sclass, TYPE *t, const char *suffix)
{
  return 0;
}

/*************************************
 */

Symbol *Dsymbol::toSymbol()
{
  return 0;
}

/*********************************
 * Generate import symbol from symbol.
 */

Symbol *Dsymbol::toImport()
{
  return 0;
}

/*************************************
 */

Symbol *Dsymbol::toImport(Symbol *sym)
{
  return 0;
}

/*************************************
 */

Symbol *VarDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *ClassInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *ModuleInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *TypeInfoDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 */

Symbol *FuncDeclaration::toSymbol()
{

    return 0;
}

/*************************************
 */

Symbol *FuncDeclaration::toThunkSymbol(int offset)
{
  return 0;
}

/*************************************
 */

Symbol *FuncAliasDeclaration::toSymbol()
{

    return 0;
}


/****************************************
 * Create a static symbol we can hang DT initializers onto.
 */

Symbol *static_sym()
{
  return 0;
}

/*************************************
 * Create the "ClassInfo" symbol
 */

Symbol *ClassDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 * Create the "InterfaceInfo" symbol
 */

Symbol *InterfaceDeclaration::toSymbol()
{
  return 0;
}

/*************************************
 * Create the "ModuleInfo" symbol
 */

Symbol *Module::toSymbol()
{
  return 0;
}

/*************************************
 * This is accessible via the ClassData, but since it is frequently
 * needed directly (like for rtti comparisons), make it directly accessible.
 */

Symbol *ClassDeclaration::toVtblSymbol()
{
  return 0;
}

/**********************************
 * Create the static initializer for the struct/class.
 */

Symbol *AggregateDeclaration::toInitializer()
{
  return 0;
}


/******************************************
 */

Symbol *Module::toModuleAssert()
{
  return 0;
}

/******************************************
 */

Symbol *Module::toModuleArray()
{
  return 0;
}

/********************************************
 * Determine the right symbol to look up
 * an associative array element.
 * Input:
 *	flags	0	don't add value signature
 *		1	add value signature
 */

Symbol *TypeAArray::aaGetSymbol(const char *func, int flags)
{
  return 0;
}