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view gen/structs.h @ 1280:00a307a393f2
Now the backend wants an enum value as optimization level.
Hopefully this'll be the last change to that code...
author | Frits van Bommel <fvbommel wxs.nl> |
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date | Thu, 30 Apr 2009 11:56:03 +0200 |
parents | 3cf0066e6faf |
children | 45aca7e7cc88 |
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#ifndef LLVMD_GEN_STRUCTS_H #define LLVMD_GEN_STRUCTS_H struct StructInitializer; /// Generate code for the struct. void DtoResolveStruct(StructDeclaration* sd); /// Build constant struct initializer. LLConstant* DtoConstStructInitializer(StructInitializer* si); /// Build values for a struct literal. std::vector<llvm::Value*> DtoStructLiteralValues(const StructDeclaration* sd, const std::vector<llvm::Value*>& inits); /// Returns a boolean=true if the two structs are equal. LLValue* DtoStructEquals(TOK op, DValue* lhs, DValue* rhs); /// index a struct one level LLValue* DtoIndexStruct(LLValue* src, StructDeclaration* sd, VarDeclaration* vd); #endif