Mercurial > projects > ldc
diff druntime/import/core/bitmanip.di @ 760:6f33b427bfd1
Seems like hg ignores .di files, so I missed a bunch of stuff. complete druntime should be there now :)
author | Tomas Lindquist Olsen <tomas.l.olsen@gmail.com> |
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date | Wed, 12 Nov 2008 00:19:18 +0100 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/druntime/import/core/bitmanip.di Wed Nov 12 00:19:18 2008 +0100 @@ -0,0 +1,262 @@ +/** + * This module contains a collection of bit-level operations. + * + * Copyright: Copyright (c) 2005-2008, The D Runtime Project + * License: BSD Style, see LICENSE + * Authors: Walter Bright, Don Clugston, Sean Kelly + */ +module bitmanip; + + +version( DDoc ) +{ + /** + * Scans the bits in v starting with bit 0, looking + * for the first set bit. + * Returns: + * The bit number of the first bit set. + * The return value is undefined if v is zero. + */ + int bsf( uint v ); + + + /** + * Scans the bits in v from the most significant bit + * to the least significant bit, looking + * for the first set bit. + * Returns: + * The bit number of the first bit set. + * The return value is undefined if v is zero. + * Example: + * --- + * import bitmanip; + * + * int main() + * { + * uint v; + * int x; + * + * v = 0x21; + * x = bsf(v); + * printf("bsf(x%x) = %d\n", v, x); + * x = bsr(v); + * printf("bsr(x%x) = %d\n", v, x); + * return 0; + * } + * --- + * Output: + * bsf(x21) = 0<br> + * bsr(x21) = 5 + */ + int bsr( uint v ); + + + /** + * Tests the bit. + */ + int bt( uint* p, uint bitnum ); + + + /** + * Tests and complements the bit. + */ + int btc( uint* p, uint bitnum ); + + + /** + * Tests and resets (sets to 0) the bit. + */ + int btr( uint* p, uint bitnum ); + + + /** + * Tests and sets the bit. + * Params: + * p = a non-NULL pointer to an array of uints. + * index = a bit number, starting with bit 0 of p[0], + * and progressing. It addresses bits like the expression: + --- + p[index / (uint.sizeof*8)] & (1 << (index & ((uint.sizeof*8) - 1))) + --- + * Returns: + * A non-zero value if the bit was set, and a zero + * if it was clear. + * + * Example: + * --- + import bitmanip; + + int main() + { + uint array[2]; + + array[0] = 2; + array[1] = 0x100; + + printf("btc(array, 35) = %d\n", <b>btc</b>(array, 35)); + printf("array = [0]:x%x, [1]:x%x\n", array[0], array[1]); + + printf("btc(array, 35) = %d\n", <b>btc</b>(array, 35)); + printf("array = [0]:x%x, [1]:x%x\n", array[0], array[1]); + + printf("bts(array, 35) = %d\n", <b>bts</b>(array, 35)); + printf("array = [0]:x%x, [1]:x%x\n", array[0], array[1]); + + printf("btr(array, 35) = %d\n", <b>btr</b>(array, 35)); + printf("array = [0]:x%x, [1]:x%x\n", array[0], array[1]); + + printf("bt(array, 1) = %d\n", <b>bt</b>(array, 1)); + printf("array = [0]:x%x, [1]:x%x\n", array[0], array[1]); + + return 0; + } + * --- + * Output: + <pre> + btc(array, 35) = 0 + array = [0]:x2, [1]:x108 + btc(array, 35) = -1 + array = [0]:x2, [1]:x100 + bts(array, 35) = 0 + array = [0]:x2, [1]:x108 + btr(array, 35) = -1 + array = [0]:x2, [1]:x100 + bt(array, 1) = -1 + array = [0]:x2, [1]:x100 + </pre> + */ + int bts( uint* p, uint bitnum ); + + + /** + * Swaps bytes in a 4 byte uint end-to-end, i.e. byte 0 becomes + * byte 3, byte 1 becomes byte 2, byte 2 becomes byte 1, byte 3 + * becomes byte 0. + */ + uint bswap( uint v ); + + + /** + * Reads I/O port at port_address. + */ + ubyte inp( uint port_address ); + + + /** + * ditto + */ + ushort inpw( uint port_address ); + + + /** + * ditto + */ + uint inpl( uint port_address ); + + + /** + * Writes and returns value to I/O port at port_address. + */ + ubyte outp( uint port_address, ubyte value ); + + + /** + * ditto + */ + ushort outpw( uint port_address, ushort value ); + + + /** + * ditto + */ + uint outpl( uint port_address, uint value ); +} +else +{ + public import std.intrinsic; +} + + +/** + * Calculates the number of set bits in a 32-bit integer. + */ +int popcnt( uint x ) +{ + // Avoid branches, and the potential for cache misses which + // could be incurred with a table lookup. + + // We need to mask alternate bits to prevent the + // sum from overflowing. + // add neighbouring bits. Each bit is 0 or 1. + x = x - ((x>>1) & 0x5555_5555); + // now each two bits of x is a number 00,01 or 10. + // now add neighbouring pairs + x = ((x&0xCCCC_CCCC)>>2) + (x&0x3333_3333); + // now each nibble holds 0000-0100. Adding them won't + // overflow any more, so we don't need to mask any more + + // Now add the nibbles, then the bytes, then the words + // We still need to mask to prevent double-counting. + // Note that if we used a rotate instead of a shift, we + // wouldn't need the masks, and could just divide the sum + // by 8 to account for the double-counting. + // On some CPUs, it may be faster to perform a multiply. + + x += (x>>4); + x &= 0x0F0F_0F0F; + x += (x>>8); + x &= 0x00FF_00FF; + x += (x>>16); + x &= 0xFFFF; + return x; +} + + +/** + * Reverses the order of bits in a 32-bit integer. + */ +uint bitswap( uint x ) +{ + + version( D_InlineAsm_X86 ) + { + asm + { + // Author: Tiago Gasiba. + mov EDX, EAX; + shr EAX, 1; + and EDX, 0x5555_5555; + and EAX, 0x5555_5555; + shl EDX, 1; + or EAX, EDX; + mov EDX, EAX; + shr EAX, 2; + and EDX, 0x3333_3333; + and EAX, 0x3333_3333; + shl EDX, 2; + or EAX, EDX; + mov EDX, EAX; + shr EAX, 4; + and EDX, 0x0f0f_0f0f; + and EAX, 0x0f0f_0f0f; + shl EDX, 4; + or EAX, EDX; + bswap EAX; + } + } + else + { + // swap odd and even bits + x = ((x >> 1) & 0x5555_5555) | ((x & 0x5555_5555) << 1); + // swap consecutive pairs + x = ((x >> 2) & 0x3333_3333) | ((x & 0x3333_3333) << 2); + // swap nibbles + x = ((x >> 4) & 0x0F0F_0F0F) | ((x & 0x0F0F_0F0F) << 4); + // swap bytes + x = ((x >> 8) & 0x00FF_00FF) | ((x & 0x00FF_00FF) << 8); + // swap 2-byte long pairs + x = ( x >> 16 ) | ( x << 16); + return x; + + } +}